Great game ! You should be proud of what you did for your first jam ! The art is cool, so are the sound effects. Hope you can work on it after the jam and add more waves of ennemies ! Keep up the good work :)
Play game
Scalable SAM's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #2058 | 3.413 | 3.413 |
Enjoyment | #2828 | 2.913 | 2.913 |
Overall | #2950 | 3.043 | 3.043 |
Creativity | #4077 | 2.804 | 2.804 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a Robot that change size at will, so quite literaly built to (change) scale ^^
Development Time
(Optional) Please credit all assets you've used
Music kindly offered by XINGABUS
Everything else by me, except
Fonts : Super Peach, Neuropolitical (DaFont)
Sounds : Pixabay, Sonniss, Kenney, ChipTone
Comments
Really good! We do want more screenshots on the profile!
This game just contains everything that's needed for a complete game. The well polised art and controller and regulation. I love it!
( looks like the rat sits on its tail
Nice game for a first game jam! Graphics are pretty cools and gameplay is good. I think the game can be a little more nervous and less repetitive to be a better runner but it's a really good work! Congrats!
Got 162!
Nice game, especially for a first jam game! Liked the cute art style too. Also liked how there are options, getting power/health vs getting points.
Just a suggestion: Might’ve been nice if there had been some music. Since the player’s speed is constant, you can plan it such that the player hits the enemies on the beat. Kind of like Muse Dash if you played it before. I know it’s too much for the first game jam but maybe for the future? When are more skilled!
Had a small bug where the time scale was kept after I died. Just had to reload the game and it worked again though.
Really cool concept and love the art style !! Well done !!
Cool idle game idea with scaling mechanic. I can't really play at first on macOS because the keyboard config is quite different on the Scaling mechanic, then I played in a casual keyboard and it's more enjoyable. Still needs a tutorial stage first before facing the real bad guy though. Good job on the game! :)
At first I just read "press s to special attack" and didn't read the "auto attack" part, and I felt really powerful thinking I'm hitting every right hits :D ! Very fun game!
Super cute game! The super size was a bit confusing, I didn't realise I had to collect 10 of the batteries to activate it. Making the UI say something like x/10 would have cleared this up. Fun overall though, I managed to get over 200 in the end, nice work!
Intuitively I thought being bigger than enemies is how I should beat them and was kind of confused :_D but after that it is a fun little game, nice characters and handdrawn style
I really like the artsyle! It's pretty annoying that the game slows down so much when hitting enemies tho, that makes the pace of the game a bit to slow in my opinion
Awesome art style and nice color palette! Simple but addictive game loop combined with really nice background music! Really solid entry. Nice Job!
Really nice idea for the scale! best score of 133
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