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Meloman's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4277 | 2.740 | 3.091 |
Enjoyment | #4402 | 2.417 | 2.727 |
Overall | #4955 | 2.417 | 2.727 |
Style | #5723 | 2.095 | 2.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Platforms scale and descale with music
Development Time
96 hours
(Optional) Please credit all assets you've used
https://mrbreakfastsdelight.itch.io/mr-breakfasts-free-prompts
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Comments
Pretty cool! Would love to see the audio theme expanded upon with the music itself. Maybe the music creates dynamic waveform so that only a specific part of the song can get you the exact platform you need?
That's a nice idea ! As we're not level designers, we focused on simple mechanics that we knew we could make use of in the levels.
But we feel there's a great deal of possibility **expanding** on this concept ^^ Thanks!
Nice work on the aesthetics and music! :D It works well, and it feels pretty satisfying to manipulate the music.
The game itself is nice. The platform physics is good to control (which isn't that easy to achieve), and the mechanics is used in some interesting ways. Not sure if the "Play" button was really necessary, I found most of the time that switching between backward and forward was enough. Globally the game is pretty easy, and consist a lot on waiting the platforms. But it's better than the other way, and as I said it's still feel good to play.
Some nitpicking I could make: switching from the keyboard to the mouse between each level isn't great, I'd rather press a key to go to the next level rather than grab my mouse to click on something. And also, no Azerty support? :P (just so you know, there's a way in unity to bind an action to a keyboard key position rather than its letter, but it's not seriously a big deal ^^)
Anyway congratulation for finishing this game. :D You even had the time to make a tutorial and a menu, which is not a small feat.
Switching beetween keyboard and mouse but I change it for fixing another bug the last time i was able to work on the project (school) but thanks for your review and for your advices for the azerty support, in fact I still use the old support of Input in Unity but I'll need to change for the new one day.
Nice game idea and vibe ! Well done ! Found all 4 cassettes :)
This game reminds me a lot like those old flash platformers! The game was really fun and creative, and you should definitely make more levels!
Thanks for playing our game. This was our first jam for most of us and for 2 of us the first time with Unity. Happy you enjoyed our game and find the old vibe.
That's a nice take I can see lot of potential in the idea of controlling time based on an audio tape, could benefit more polish and fun in the audio tracks
Thank you so much for playing our game, Teist!Glad you liked the concept! We’ll work on polishing the audio to make it even more fun. Appreciate the feedback!