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Ananda

76
Posts
22
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27
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A member registered Jul 12, 2015 · View creator page →

Creator of

Recent community posts

WIth mouse, if i position the mouse on an edge and i want to zoom in towards it works but if i zoom out with the mouse on the same position it moves away from the edge 

The puzzle room changing mechanics are original and solid enough they could carry the game on its own - I think i would have preferred it without the shooting which felt undercooked. Other than the shooting it's good the visual style is pretty cool too

Got a UX complain and it's that the camera moving in the opposite direction when zooming out is kinda frustrating. But very original game I enjoyed my time with it

The song dragged on a bit too long but I love the art and the vibe of this

Since you asked for feedback: Bit too unforgiving, I think an alien spawned right on top of me. Core gameplay is a decent base but it'd improve with more variety.
In general congrats on your first game though that's already an achievement and you'll improve as long as you keep making things

Very cute! Some automation as it progresses would be great

I've tried several with a similar mechanic but this is the most charming of them all haha, great work on the art and theming

Hah I've seen like two people put out things that impressed me but they both know music. Thanks for trying it!

Oh god this is difficult. Really original and I like the vibe of it though

Got to over 7k then i was wondering if difficulty did not scale up more. Cool game, it has a very sleek game feel

Really cool, when things lined up this was immensely satisfying

Lovely game, simple and elegant design and the difficulty curve is done very well

Solid game and very cute robot!

This is very tough or my rhythm is very bad :_) but the idea is super cool, i suppose i need to git gud

Thanks I'm glad you appreciate it! Someone else told me about that program I might have to try it haha

Something to do with the rendering, it's like the environment freezes except for the outlines that keep updating with the actual geometry and the character can still move. Happens on both Safari and MS Edge. I tried to attach an screenshot but I'm getting a popup from itch that their servers are busy

I don't know if it's just me but I'm getting visual glitches on the web version that make it unplayable - and i can't do the downloadable because i'm on Mac which is a pity because the game looked nice

I got to the end - really cool idea, bit painful at the beginning but the final horde of enemies when you already have several spells works very well

For the Mac people I've just tested the windows version through Whisky and it runs fine - Mac version would be more convenient but this is usable

Thanks a lot for the app btw

No lo vi en la jam pero lo estoy probando ahora y no lo puedo soltar socorro

Wow that's a lot of levels for a jam game, impressive work. As I went on I had some trouble with visual glitches but you have some great mechanics there like the perspective boxes

I've found this challenging but in the best way possible, as if some of my braincells were being connected for the first time while I struggled with it hahah. Amazing design and execution one of the best jam games I've played, I did the 4 levels but would have kept playing if there were more

Yeah i realized the yellow path was a pain but I had no time to redesign the level
Thank you for playing and taking the time to write feedback! 

This is so punk I love it

I could not clear the second stage but it was funny seeing some of the attempts move in all the wrong ways, i think it has potential

I'm so bad at this haha but the mechanics are quite original and it feels very polished with the effects and progression

very nice i especially appreciate the b/w images they really set the tone!

(1 edit)

sometimes the right block does not appear in the queue and it's impossible :C but, this is a stunning looking game, and the buildings you get out of the petitions turn out accidentally so pretty

edit: ok i just saw the credits and of course it looks that good. hola carlos!

HAHAHAH i loved the progression on this and the angry customer voice. feels very true to service work

I like Go Mecha Ball and when i saw Jakob Wahlberg on the random feed of games from the jam I had to click. It looks really flashy and is a cool idea but i got like 4 rows high maximum haha this is so hard

looks like the actual game build is missing, hope you upload it after the jam! 

It is a cool game I especially appreciate how you got such a nice game feel, it feels like the character movement is super fast and accurate and if i lose it's completely my fault hahah

Oh wow this is clearly an ambitious game even if there's some jank, i think the character moves maybe a bit too slow. But the concept is quite original and i think has potential

That funny y2k looking 3d art drew me in and i wasn't disappointed XD really smart and original game

Some of these were maybe a bit too hard but i always appreciate an art game, nice work!

Those collectibles are really hard, i understand they need not be in our faces but hints would be great. For a first game you're doing amazing though

really like the vibe of this it brings me back to zone of the enders a bit

really fun concept and great pixel art!

bit janky but i loved how moody this game is, with the fog, the music and the muted colors <3

Quite an impressive system for a jam game! Indeed controls could have been more intuitive but the concept has potential and already allows for building some cool dioramas