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Mushroom Picking's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #689 | 3.909 | 3.909 |
Enjoyment | #789 | 3.636 | 3.636 |
Overall | #887 | 3.707 | 3.707 |
Style | #1659 | 3.576 | 3.576 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The core game mechanic consists in rescaling parts of the environments to solve the puzzle.
Development Time
48 hours
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Comments
Out of the "change the scale of objects" games I've played so far, this one is one of the better entries. The dialogue between levels made me chuckle here and there as well. I could see this being expanded on quite a bit. Great job!
Of course the first thing that happens to me as I unsuspectingly use this magic mushroom is that I immediatly die haha. Very nice use of the theme. It was a bit difficult to understand you could "scale" the sky to push down the ground? (I'm not entirely sure this is what is happening, it might be the lingering effects of the mushroom). Lovely artwork.
Good job with your submission!
Might be the best game of the jam that I have played! It hits the theme. Employs a simple concept done elegantly. Good choices for art and sound. Fantastic, challenging puzzler. Great job!
Cool and difficult puzzle game! Interesting how varied (and difficult!) the puzzles could get by the end with a small set of mechanics!
Cute art but the puzzles are so challenging! Nice work!
Nice puzzles and really cute graphics! You really got me stuck a few times and when I realized what to do the 'aha'! set in like it should for any puzzle game, and you only had a few types of blocks that you just reorganized in clever ways. Good job!
An amazing game but some puzzles are brutal. That said I've enjoyed few I managed to figure out greatly. I really hope the author will expand it into a full game. I'd probably buy it :) I think you could use some simpler puzzles in the beginning and a little more explaining of the mechanics. But maybe it's Puzzle's Souls game, who knows :)
really simple but the mechanics can really make some tough puzzles!! (got stuck on the 2nd last one for way too long haha)
really really elegant with good execution. nice stuff!
I played this game once, and I must say that the last sounds addition is a wise choice lol
but still pretty solid short game, I like how the scaled blocks looks more detailed too.
Take notes, folks, this right here is how you do a game jam! Simple concept for a game that knew exactly what it wanted to be, and just iterated on that beautifully as the game went! Last level especially was a doozy, but so satisfying once I put the pieces together. Awesome work with this one, super strong puzzle game demo!
This is such a nice comment! I took a different approach for this game jam: let the idea brew in my head for a while before touching a keyboard, keep to simple mechanics to allocate more time for level design, and ... sleep. I'm happy with the experience and what came out of it. :)
this was great, probably one of the hardest games I've played so far, but it was fun!
a really fun mechanic that i feel has a lot of potential for depth. great game and great use of theme!
I posted on the main game page too but I just wanted to add that i love your art! so crazy that you can make it look so goo with so few pixels! 5 stars
Wow now I got it! so fun!
really fun art style and mechanics!
Such an interesting mechanic, I had so much fun playing it! Got stuck on a few levels (didn't get to finish it) but that's just the sign of a good puzzle game, if I wasn't so sleep deprived from the jam I'd definitely put in the time to finish it today :D
Thanks! I'm sure it's gonna be easier after a good night's sleep :D