music is super good!!! definitely a highlight. also appreciate leaning into that comic-esque narrative with not so clear backgrounds and funky dialogue bubbles.
gameplay was quite conceptually interesting imo, having to basically play two mini games at once and the visual effects (love the 2d bonks!) made it one of the better beyblade-likes in the jam. for sure wished i could have used A/D more though (or was taught how it worked!). also the last level against 3 enemies hid the health and boost bars as well as only let me heavy attack once throughout the whole thing?? definitely drew out the whole match and outlasted rather than defeated the 3 enemies. which was a bit of a shame with the repetitive button pressing and it being the very last level.
also to be honest i have no idea how the story ties into the gameplay but i love it. super stylistic, very serious. nice game!
























the friction and turning feels great and the pathfinding of the enemy cars are pretty impressive in my opinion! which feels unfortunate since the optimal strategy seems to be NOT outracing them but instead just hiding and/or blocking them (had janky physics but pretty enjoyable) before spinning into them. definitely had to use trial and error to figure out it to spin the back of them, too.


