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The BLOCKY Legend's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #112 | 4.111 | 4.111 |
Style | #351 | 4.259 | 4.259 |
Overall | #400 | 3.938 | 3.938 |
Creativity | #1959 | 3.444 | 3.444 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You build blocks, which you change their scale. You also use them to scale in height (jump on top of them)
Development Time
96 hours
(Optional) Please credit all assets you've used
Everything was done by myself from scratch
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Comments
Super unique visual style! Great curve at the beginning introducing puzzle elements.
Really fun, feels very polished and that sound design!! I love this so much, great submission!
Really enjoyed playing through this, I wish there were more levels :D I like the minimalist style too. The game feels polished which is great. Good job!
Its so amazing, really enjoyed fun and creative levels, a bit challenging also, pixel art fits very well, and particles, screen shakes ext. are giving great feel to a game making it satisfying to play, hope to see more gamse from u :3
The puzzles were fun and creative and the sound design is on point! I could totally imagine a continuation of this game.
Simple concept executed very well + cute visuals and animation = very good game well done!!
Thanks a lot! I wanted to go with something simple :3
Very fun little game! I liked the artstyle a lot too!
I wanted to challenge myself with the 1-bit artstyle this time around! Im happy that you liked it:3
Very cute little game, although I struggled a lot with the 6th level and didn't get passed it (although I did find the solution, just kept missing the jump)
Very cute little game, although I struggled a lot with the 6th level and didn't get passed it (although I did find the solution, just kept missing the jump)
such a polished abd clear experience is really nice to see in a Game Jam, love the retro aesthetic and the modern gamefeel!
Some of these levels really give the player a lot of creative freedom in solving the problem. Everything feels so smooth and nice to play
I tried to make some of the levels approachable in different ways. Glad to know I somehow made it!
placing blocks is very satisfying
The screen shake and particles are just *chef kiss*
Super fun, great art, and fun mechanics!
Thank you!
A really nice, well polished game. I really liked the zoom in on the level complete and the touches like screen shake and particles were really well done. It's a nice idea for a puzzle game, I could see it being an idea you could definitely build upon. Might just be me missing something but the Bounce and Bounce level did feel a bit too precise with the positioning of the blocks to get to the exit. I ended up having to place them nearly on the last pixel of the platform to be able to make the jump. Overall really nice, good job.
Thanks for your feedback! But yeah, level design is definitely what Im worst at, in part that's why there's so few levels despite having many mechanics like the key, spring or turret. As for that level in particular, I think it used to have one more BLOCKY before but at some point I deleted it. Again, level design is not my forte hahaha.
I get you. Level design is hard, especially in a jam setting where you don't have much time to get feedback. The first few levels did feel really nice though.
Awesome game, really loved the art style
Thanks! On a previous jam I limited myself to a 5-color palette. This time around I wanted to do a 2-color palette! So I decided to make a 1-bit style game.
Loved the art style + sounds and evolution of mechanics through the levels. Highly polished for a jam game and nails its core behaviors - nicely done!
Thanks a lot! I think it ended up looking pretty good, specially the spring.
Interesting mechanics