
Submitted
Saving Santa| Criteria | Rank | Score* | Raw Score |
| Creativity | #2532 | 3.273 | 3.273 |
| Style | #3140 | 3.026 | 3.026 |
| Overall | #3362 | 2.926 | 2.926 |
| Enjoyment | #4221 | 2.481 | 2.481 |
Ranked from 77 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You scale the buildings to fit the animals
Development Time
(Optional) Please credit all assets you've used
See description for credits
Very cute game, the music was chill. It took me a while to figure out how the game works and then I turned hints on which helped xD. Fun!
I was a little confused at first at how the scaling worked but when I got the hang of it, it became a fun puzzle. Also loved the wholesome theme of giving each animal a cozy home :3
Hi Walrusware! The game had really cool vibes and I thought it was really cute. I personally did have a bit of a hard time understanding what to do, even with the hints and the tutorial. I plopped some houses down, gave some animals their homes, and wasn't sure how to proceed from there. Either way, it's super original and well executed!
Fun and cute game. It's an original concept and I like how things shrink and grow with the player rather than being controlled "externally" because it makes things a lot more interesting.
A relaxing little game with an interesting idea. The scaling system was a bit confusing at first, but after I figured it out it was quite fun. The game is rather short currently (understandable due to Jam time limit), but with more content it would easily be something to sit and play for hours. Overall a very solid concept with a charming art style.
Definitely glad the hint system exists, because I got a bit confused at times :3 Cute game though! I feel like the puzzling got more engaging as it went on and it 'clicked'.
Very cute artstyle and a nice take on the theme! Glad the hint system was included otherwise I'd have never figured things out on my own, whoops. Even so, very enjoyable to build a massive mess of houses! :D
Adorable art and a creative interpretation of the theme! It might be better if the house changed size when zooming in and out, as it feels a bit unintuitive right now. Overall, it's a fun game—well done!
came for the mushroom houses, stayed for the little deductive reasoning about who needed what house. Took me a little while to get a handle of the mechanics but once i fully grasped it, I really enjoyed it I was not expecting how much thinking I would have to do for who needed what house, and I was always really happy when I got it right!.
Thanks for the suggestion. A tooltip or more obvious scaling for the animals, or the animals gving feedback themselves is a great idea. Thanks for the suggstion.
Origionally I waed the anmals to come on screen and ask you for a house and that would work as a bit of a tutorial but tme constrains and difficulty with coding some of the systems meant I ended up having to cut that and just used the shilohettes instead.
Took a second to get a grasp of the scaling. Once I got there though I had a very good time. Great work!
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