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A jam submission

Squeak and ScaleView game page

Submitted by erebrus, Rita.PreSSanykey, angelalb, Bloom#3116, skwid, ThiSound (@SoundThi) — 1 hour, 44 minutes before the deadline
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Squeak and Scale's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#1164.1674.167
Enjoyment#1464.0594.059
Creativity#1594.2654.265
Style#4694.1764.176

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You have to map a maze to scale

Development Time

96 hours

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Comments

Viewing comments 20 to 1 of 23 · Previous page · First page
Submitted(+1)

that is peak! though the door thing was not clear to me at first.

(+1)

Pretty damn good on every criteria: creativity, enjoyment and style. As delicious as the cheese I forgot to put on the map.

Submitted(+1)

Awesome pixel art style! Love the game loop and mechanics, especially the dash! Great job!

Submitted(+2)

Really cohesive aesthetic going on here, with a neat mechanic as well. I'm not particularly good at it, but I loved my time with this.

Submitted(+2)

I didn't get too far, but I really liked the concept!

Submitted(+2)

at the beginning i didn't understand but after that I got it and I loved the concept and idk if it's a real leaderboard but I am first yay :D

Developer

it is real :) congrats!

Submitted(+1)

My memory is terrible so I didn't get very far but what I saw of this is great, it ramps up the challenge well and the UI for map making is very clean and easy to use, great job!

Submitted(+3)

Everything felt very well done! The art style was great! Congrats on your submission! 

Submitted (1 edit) (+2)

Interesting take on a memory game! The aesthetics and sound design are really good and the game itself is quick and simple to play :) I have a very bad memory so I only successfully memorized the first one (yeah...) so I can't give feedback on later levels cause I'm just very bad at these kind of games! (I played around 4, but having to use the "see the solution" always)

I didn't understand what the letters on the accuracy scoring were for - S, A, F, etc. It would have been cool maybe to see how many were wrong (1 room placement wrong, 2 wrong landmarks) and have a chance to retry, but get a much lower score for each new attempt.

All in all, great interpretation of the theming!

Developer(+1)

We thought about it...but evaluation the map isn't that trivial and it would be hard to translate it into something the player understood hehe

Submitted

That's a very fair point!

Submitted(+3)

awesome idea, nice art, good work with sound! Memory game, but not too difficult, which makes it balanced great. Well done!

Submitted(+2)

The gameplay is fun, art is fantastic and the idea is unique. I like it a lot. GJ!

Submitted(+3)

Great idea, polished gameloop.
Very accurate and just worderful soundtrack!

Developer

Soundtrack consists of four pieces between which we can seamlessly transition. It's more visible when you're running out of time and we transition to a faster piece.

Submitted(+3)

very polished game! I like the art style a lot.

Submitted(+3)

This game is very well made, loved playing it! Very unique gameplay and interpretation of the theme! :)

Submitted(+3)

It took me a while to understand what's going on, but after that, it's a nice game. Never played anything similiar so I had a fun playing it.

Submitted(+2)

The game looks  good and I  enjoyed playing it for the first 5 minutes, but it felt repetative. Anyways it's an interesting intepretation of the theme, and I'd want to see this game become a full project (Maybe you can add   some hazards  that make exploring harder)

Developer

Yes, we wanted to make the exploring section more interesting with traps and funny ways to die, also sleeping monsters you had to go around quietly... time is always the issue.

Submitted(+1)

this game isn't really my kind of thing, but it is very cool!

Submitted

Cool idea, but it gets boring quickly. The artstyle was the biggest highlight

Submitted(+3)

The game idea is really unique, and I really enjoy playing the game more and more. My only problem was with the movement; it was hard to control at first.

Submitted(+3)

Interesting idea! The gameplay is quite fun, with my only gripe being that the landmarks felt automatically discovered, meaning I just had to check the perimeter. Otherwise, great game!

Developer

Thanks for the feedback. It's the type of thing external playtesting would have helped, because we didn't think about it.

Viewing comments 20 to 1 of 23 · Previous page · First page