Thank u so mutch 😁
YardenZ
Creator of
Recent community posts
“This is a really cool game. I love the art style. I just wish the game started with a bit more battery, because I lost on the first jump many times while trying to figure out how to play and understand that the flashlight has a limit. Also, after I die each time, I have to click with the mouse to replay the game. I wish I could restart using the keyboard as well.
Thank you so much for the comment! I wish I had more time to create more levels and maybe add a cool story. Oh, I’m sorry to hear that. I’ve seen that it’s a common bug in the game, so I added an option to let you jump after getting stuck, so you can get out of the block. It’s more of a patch, but I think it works pretty well. I’d love to know if it feels good to use or if you still run into issues.
Thank you so much for your comment! The way I interpreted the theme was that some elements are hidden, and you can switch between their states. So in theory, the player should feel at first what is hidden in the platform as it switches modes. However, I agree that it didn’t turn out very clearly in the final result.
The game idea and art are super cool. I wish the first puzzle was a bit simpler and clearer, because at first I wasn’t sure what the goal was. Only after I saw the solution in the game image was I able to continue. The walking sound is a bit too loud for me, and movement doesn’t feel very good. Overall, it’s a great game and the visuals are amazing.
“Thank you so much for the comment and all your suggestions! I’m aware of a bug where, after you die and respawn, your location doesn’t always reset to the spawn point, I’ll try to fix it after the jam ends. I didn’t realize you could get soft locked after changing form too much, so I’ll look into that as well.
Regarding your suggestion about resetting collectibles after death, it’s something I’ve thought about a lot. I agree that the current system lets players make more reckless choices since they’re not afraid of losing coins or anything else. I might do something similar to Sonic and only remove some of the collectibles if u got damage.
I’m glad you enjoyed the game overall thanks again!
This is a cool game. I love the lighting effects and the art in general, but I have a few problems. It was hard to tell when I hit a wall because the texture wasn’t very clear, especially when I had to go through a small tunnel. I also wasn’t sure if I died or won many times because there isn’t much difference in the effects.
This is a really cool game with a great art style. The underwater effect was amazing. I had a few problems with the movement underwater it didn’t feel as good as the movement above the water. The enemy colliders were also a bit off; sometimes I thought I was going to touch them, but I didn’t.
Also, the finish that goes up and down at the start, I think it should move a bit faster or be longer distance, so it’s clearer where the safe zone is that I should go through.
















