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Built to Snake's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #225 | 4.067 | 4.067 |
Enjoyment | #286 | 3.920 | 3.920 |
Style | #325 | 4.280 | 4.280 |
Creativity | #495 | 4.000 | 4.000 |
Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player snake and the enemies grow/scale during gameplay.
Development Time
96 hours
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Comments
I had fun playing it.
Very solid, the game almost didn't even feel like a game jam entry! It was just a bit confusing to play, but with different levels and by introducing different mechanics at different times, I'd say it's pretty much release worthy in very little more dev time. Good job!
Well done! Everything is nice and fun!
This is such a good idea!!! The art works so well, and the music makes it all fit together! Snake in such a way is great!
Definitely my favorite of the jam so far, it's just entirely so much fun. Reached a high score of nearly 5k, if anyone is willing to challenge, Devs included!
Wow that's impressive!
Let me know if interested for the video, as I ended up recording it! Reaching this highscore would have been a bit more challenging without a little bit of bug abuse and exploiting, which you might be interested in patching, if you plan on working on the game more
Woah love the twist on the classic snake. It took me a second to pick it up but having which block is the head of the snake control what abilities you have is very elegant. I wish there was a better way for me to plan ahead with picking stuff up, because as is you really have to take what comes and deal with it when you end up with 5 point increasers in a row. Overall it’s very satisfying to manage your size by blowing stuff up XD
Cool idea, well-executed! Nice job.
This game is insanely cool! I love the idea of classical snake with power ups and enmies and just generally more complex mecanics. It feels awsome to play and is super polished. I wish the passive abilities were a bit stronger though. To me it felt like it was optimal to use the active abilities a lot and never grow too big as the passives werent that useful and the active abilites would often times lead to you getting more parts that can be used activley. Overall this games super fun!
Really impressive work. The game looks awesome, is polished and the theme is good used: 5/5!
A few suggestions for further improvement:
New Snake Parts Ideas:
Well done :)
This is the first game I've given all 5 stars. I found the controls somewhat slow, in some places, but otherwise, it is an incredible game!
Cool graphics and nice design!
Damn such a cool concept! It's like bomberman and snake in one game. Definitely in my 10 top for the gamejam. Art is polished, gameplay is solid and theres a lot of incentive to keep playing.
Honestly, for me this is a top game of this gamejam, easy to play, clever idea, clean artstyle.
Consuming the body when using the spell is really good.
Big GG !
I would love to have your feedback for the game we made.
It would be really usefull for our future as devs
pretty cool, very polished, but the music is really repetitive.
This was fun and very well polished. I found it pretty difficult.
I really love the art style. Glad to see more snake games
I really love the art style. Glad to see more snake games
Very nice looking and the polish is great - music was slightly annoying.
Gameplay was fun and a good twist on snake with each power being unique enough for me to enjoy it.
Nice casual game, that could be a decent puzzler etc for mobile
Great game! I love how polished it is. The effects and everything are really satisfying. Good job!
Very impressive. So many cool design decisions and it looks great too!