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Wild Wild Space

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A member registered Aug 20, 2016 · View creator page →

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Well balanced. Has great replayability. I can’t believe you made this in 48 hours. Great job!

Sorry for the delay. I am currently working on The BLANK. I am planning to update Fishmash Aquarium around this December. Thank you for the interest.

I had fun playing it! The game has so much potential.

고티 후보 ㅠㅠ

It works flawlessly. Thanks for solving the issue.

I figured it out using Dependency Walker. Turns out the problem was ucrtbased.dll. Thanks for the great extensions!

Through the google search, I’ve found that this might be the graphics driver issue. I ran the gamemaker on Windows 10 PC with ryzen5 3600 cpu and rtx 3070 ti gpu. However, reinstalling graphics driver, chipset driver, updating windows, reinstalling gamemaker to the latest version didn’t change a thing, hmm…

Same here; winwin_create returns undefined. I tried to test the demo in IDE v2024.4.1.152, Runtime v2024.4.1.201. This in Output seems to be the problem. I didn’t change anything in the demo btw.

LoadLibraryW("C:\Users\lsk21\AppData\Local\GameMakerStudio2\GMS2TEMP\winwin-demo_399161E_VM\winwin_x64.dll") failed with error code 87 ("The parameter is incorrect.")

Thanks for playing!

Thank you for playing! This was the first time trying 1-bit art though.

Haha Thanks for playing!

Thanks for playing!

Thanks for playing!

I had fun playing it. It was a bit hard to meet the evolving condition. I got into pentagon anyhow. Music was well fitted too.

Thanks for playing!

Thanks for playing!

Nice level design! I had fun playing it. Good job

squank! (I like this game!)

Nice art style. I had fun playing.

It reminds me of feeding frenzy. Ah such nostalgia

I like the art style. Good job!

I like how you changed the snake into 3d blackhole style.

I bigger the scale the easier it gets in the mouse, rabbit, and frog levels. However, I like how it gets harder after alligator level.

Good level design. Grow longer to get across the hole is a good mechanism.

Fun word play on scales. I had fun playing it.

I like how music gets faster as the time goes. I’ll go learn python haha.

Just looking at the screenshot, I couldn’t figure out how to move the snake in 3D. However, after playing it, I though the coordinate system was brilliant. Good job.

Nice concept on combining Qix and Snake. I had fun playing it.

I like it. The timing was a bit difficult to know. I had fun playing it.

I like the way you add fever system into the snake. Good job

Nice word play on scale haha

Nice game. SFX is a bit loud though.

I had fun playing it.

Classic snake game. Nice level design.

Nice level design. Random scaling aspect made the level feel more fun.

I had fun playing it.

Nice level design. When moving the box, it sometimes falls out of the screen. And player gets stuck under the box. Had fun though.

Nice level design. Cool

Nice twist on tetris!

Thanks for playing!