We have an amazing offer for you. If your son would like to concept a ship for us, we will make a model of it and put it into the game. <3
Llorio
Creator of
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To be honest i hadn`t play the game for a while because of unappealing art and general name. But the game itself is cool! I can`t recall anything with this mechanic and it is defenitly a good game.
Could use some polishing, for sure, but the core is really strong. Keep working on it! It is worth it.
Great job!
I like introduction to mechanics and learning curve, clever use of upgrades, amazing sound design as well. Would come again to play it more and would like it to be something more than just a jam project. Totally can visualise it on appstore or same store for a healthy price. Keep working on it!
Hidden gem - last game submitted here.
It is difficult as hell, but plays so smoothly and satisfaction when you are master a level is just over the top
https://itch.io/jam/scorejam26/rate/2123492?before=6#post-7991065
Wow! That is incredible how well designed this game is. From sound to visual - everything works just how it should. It looks fully finished product. Difficult? For sure. But it feels right. Think i will finish all levels in a couple days.
upd. It could use some progress saving mechanic. Choice of level perhaps.
Great work!
Thank you for pleasant feedback!
We think, that the spaceman, who can switch ships and by himself is quite vulnerable, but has more long distance of catching the boxes, is a key to more deep gameplay. You may use only one ship, if you want, but there are places, where only the spaceman can climb through. Combining advantages of those vehicles may give more effective run.
Also there is another ship hided somewhere around...
We didn't use RayFire. Ships are just divided to pre-modeled submeshes with rigidbody on each of them. And liquid pieces just create smaller copies of them.
As for me, it is Enerdice by Hawke Gaming
https://itch.io/jam/scorejam26/rate/2125478
You need to collect a sequence of dices, while doging them.
I would call this genre a smart action.
It feels complete, with distinctive visual style and deep gameplay. Highly recomended!
Hey! Thanks for playing!
Our small team have some arguing about this competative side.
From one hand it is moody and player don't want to be in rush, from other - if we have to have a high score, competativeness is on the table by the design. There is a lot of speed run strategies you can use and we have added some secret locations with valuable loot through the level, so finding an optimal run is a good option to have fun in the game.
In any case, we are gratefull for your comment, so detailed and thoughtful.
