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Paws of Time's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #294 | 4.303 | 4.303 |
Overall | #2359 | 3.212 | 3.212 |
Creativity | #2532 | 3.273 | 3.273 |
Enjoyment | #5519 | 2.061 | 2.061 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Inspired by infinitely scalable images + The scale of time
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
Really love the art style!
It looks amazing, but is so comically obtuse that it's near impossible to see all of the incredible artwork
Cool concept, amazing art style, well done !
Amazing design. A bit difficult to decipher.
This is absolutely insane! What a creative way to tell a story, and having it so beautifully done, WOW! I do agree with some other commenters that it could benefit from some direction, but seriously - well done.
Great art and concept! Novel way of exploring areas and level design.
Very interesting concept! and as an artist myself I can barely imagine the amount of art that was made for this, and in 4 days! My only opinion is that is quite confusing and it took quite a while to load. Good job overall!
Fantastic art style. We once thought about this game idea too about the scaling, but realizing how many arts would go into it made us give up. But seeing this one, it's really executed well! The narrative is solid, amazing art direction, and I understand how many works would've gone into this. Thank you for the amazing experience. :)
AWESOME style! Really, enjoyed the time travel mechanic too.
This looks fantastic and it's cool to see someone else make an infinite-zoom-inspired point and click game. The time travel idea also seems pretty cool. We just had the impression that the game didn't really give you any guidance what to do. We wandered around different times for a bit, finally got a open-eyed statue where we tried to input the code on the paper but the hitboxes were weird and then a comic strip popped up which we couldn't get rid of. We weren't sure how to continue from here, so we had to give up unfortunately. I really think this idea has potential, though, and I'd love to see it developed further with a little more player guidance!
I've got here because of the art, wich is amasing and has simular vibes to our project.
I like how it feels to travel deep into the image, and the fact that time travel works the same way creates an interesting feeling of integrity of this two processes. This is a great finding! Reminds me about Gorogoa.
Unfortunately, I wasn't able to open the door at the start :)
Very gorgeous art style!! This game was very pretty but I wasn't able to achieve much. Maybe having a game description with some tips would be nice! Lovely work!
I gave this game a 5/5 just for the art alone. The efforts it took to draw all these must be insane.
I cant get the game to load :( But your art style looks super cool!!
This is cool and the art is cool...
Sadly, the puzzles are near-incomprehensible (at least the fire one) so I couldn't look at more of it ;-;
Absolutely incredible art style, we really loved the intro cutscene, amazing. Keep up the awesome work!
The art is stunning, I would love to read a comic in that style. Sadly, I found stuff that I can only assume are glitches, because my screen got bombarded with slides and I could not go back
I'm going to be honest, the artsyle is too good for the mechanics :( I just can't enjoy controlling the game with the mouse
I think the scrolling should work a bit faster
God damn, the art is stunning! could not figure out how to open the door though