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Doonutsaur

76
Posts
367
Followers
13
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A member registered Aug 02, 2023 · View creator page →

Creator of

Recent community posts

holy you r good! I have not designed an end game so it is over when u think it is!

oh no...I will try reporting to itch. Thanks!

thanks! Probably gonna work on it later!

amazing observation! I have no idea why neither.

noted!

sorry I dont have a mac currently! You can use scroll button to zoom.

thanks soo much!

impressive!!! Any suggestions?

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Thanks for playing this game over 18!!

What else do you think could make the game more engaging, besides adding more content?

thanks! Dragging would become tiring if having too many tiles though. Still need to figure out what to do for RNG but too potentially infinite of tiles.

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sorry webgl version is just too fragile. I open the links for pc. Thanks for playing!

Thanks!!

ye sure!

hello! thanks for the interest. I have turn on the win version. but i was the previous version as I do not have access to the project right now. The demo is on steam if you had access.

thanks! I added a minimum food for mall. I realize nothing was added becuase it was 0.01.

currently you need to restart the game! It will be fixed in the future!

stay tune for the next demo!

lol thank you for playing!

oh the refund is based on the order of your purchase! 1st road costs 32 and last road costs 1024. I will make next demo tiles become draggable so players dont need to refund them to rearrange!

it's the glitch! try turning off the browser or use other ones.

ohhh its bugged! thanks for sharing!

alright!

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thanksss! Im stuck currently with unlimited tiles + limited effects! I will continue working on this once im better with game design!

alright! thanks!!!

Yeah it has some bugs currently. Trying to fix them and adding more interesting mechanics ! Thanks for playing !

fixing it NOW! thanks for the detail !

I named it Hamster City in Steam page lol for later release.

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Sorry suburban roads are so bugged :/ im not good at exponential math.

u can upgrade it! Currently you have to restart to get 2 openings for the routes. i will change so that it can be dragged around in the future!

yeah I will look into it ! thanks! enjoy the bug in the meantime XD

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what mechanic would you love to use as a way to buff the speed? cuz currently it is through a bug.

I think you guys just inspired me to explore possibility of speedrun mode in incremental genre.

Working on it!

thanks! im working on the dragging roads/adding more clarity on the production.

Done!

nice! it was only designed for max 10 lol

thanks so much! I will keep thinking on this!

hahah try downloading the webgl is very unstable.

thanks for playing! im still thinking a solution for the randomness! any advice?

enjoyable and cozy experience! Love to see a similar concept executed well!