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erebrus

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A member registered Aug 18, 2019 · View creator page →

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Thank you.

Do you mean that because you have a high resolution, the world looked small and so it was hard to see? The game is optimised for 1920x1080 and we have found that smaller resolutions cause the UI to be crowded and bigger ones cause the world to be small. However, we've added a zoom tool to the world so if it's the world it should be addressed in our next upload this coming week.

Thanks

Thank you. Yes. The game is optimised for 1920x1080, so at low resolutions the UI is cramped and at high resolutions we world is tiny. We're still not fully sure how to handle the UI, but for the world we have already integrated a zoom tool. We'll upload a new version next week with it (plus things like relics)

Thank you for your feedback. What is the resolution of your screen? Are you playing full screen?

The problem with the camera is probably related to the mouse being over the cards. We have fixed that meanwhile. You can also use the middle button of the mouse to drag the camera.

Surprisingly fun game. Interesting take on bullet heavens. I don't think I'm very good at it though haha.

Keep at it.

I don't knot if it's just me, but you might need a bit more on-boarding. I deployed, killed the enemies, killed what It think was their spawn base, mined the minerals, but then I wasn't sure what to do. I build 3 houses, but I don't know what they are for.

I think I'd need to get deeper in the game to evaluate the command center concept. I switched it during the mission, but I couldn't really do anything on the other computer because I didn't have more parts to make different builds.

It might be cool twist on tower defense, but I think you need the game to be a bit more cohesive and guide the player a bit at first.

Great! Have a look at it here: https://erebrus.itch.io/atv-demo We have a form there also. Thank you!

Great! Have a look at https://erebrus.itch.io/atv-demo we have it there. There is also a form there for feedback. Let us know what you think!

Hi. We have decided to pick this game and develop it into a full game. We have made quite a few changes to the concept and we are looking for play testers that can help us out. Would you be interested to play the game and give us some feedback?

Hi. We have decided to pick this game and develop it into a full game. We have made quite a few changes to the concept and we are looking for play testers that can help us out. Would you be interested to play the game and give us some feedback?

Hi. We have decided to pick this game and develop it into a full game. We have made quite a few changes to the concept and we are looking for play testers that can help us out. Would you be interested to play the game and give us some feedback?

Hi. We have decided to pick this game and develop it into a full game. We have made quite a few changes to the concept and we are looking for play testers that can help us out. Would you be interested to play the game and give us some feedback?

Hi. We have decided to pick this game and develop it into a full game. We have made quite a few changes to the concept and we are looking for play testers that can help us out. Would you be interested to play the game and give us some feedback?

Hi. We have decided to pick this game and develop it into a full game. We have made quite a few changes to the concept and we are looking for play testers that can help us out. Would you be interested to play the game and give us some feedback?

Hi. We have decided to pick this game and develop it into a full game. We have made quite a few changes to the concept and we are looking for play testers that can help us out. Would you be interested to play the game and give us some feedback?

Hi. We have decided to pick this game and develop it into a full game. We have made quite a few changes to the concept and we are looking for play testers that can help us out. Would you be interested to play the game and give us some feedback?

Hi. We have decided to pick this game and develop it into a full game. We have made quite a few changes to the concept and we are looking for play testers that can help us out. Would you be interested to play the game and give us some feedback?

Thank you for your feedback. This game was developed for a jam and due to time constraints we didn't manage to polish a lot of things. In fact, the rule engine was a bit broken :( We are however continuing the game and fleshing it out into a proper game to publish. Would you like to be kept in the loop? We'd welcome play testers :)

Check out https://itch.io/jam/jamsepticeye/rate/3923712

It's a papers please type of game in which you are processing people in the afterlife :)

Check out https://itch.io/jam/jamsepticeye/rate/3923712

It's a papers please type of game in which you are processing people in the afterlife :)

Check out https://itch.io/jam/jamsepticeye/rate/3923712

It's a papers please type of game in which you are processing people in the afterlife :)

Check out https://itch.io/jam/jamsepticeye/rate/3923712

It's a papers please type of game in which you are processing people in the afterlife :)

"Once guy came in wht a star passport, a snail t-shirt, and was talking about burying tea leaves. " Haha, that sounds about right :) It was a decent amount of work for 4 days, but also some of the issues we have are because of how much we tried to do. There are some issues with the rule verification and character generation, so it not being clear is normal. We've fixed that a bit already, so if you're curious about it, once the jam is over,  we'll upload a version with some fixes that should make it more playable.

I loved this type of mechanics since I played soulreaver back in the day. Nice job.

No worries. The good thing about jams is that other gamedevs can play your game and give you feedback.

No worries. The good thing about jams is that other gamedevs can play your game and give you feedback.

Congrats. This is a good game. The concept is simple, but you managed to make very interesting puzzles with. That's not easy. Great job.

Minor comment. I think the animation of the ghost leaving the pot should be different if he is just leaving it or using it to active the pyre. It would make the controls clearer.

We were also inspired by papers please. Interesting to see different takes on it! Good job

It's a fun game. Quite addictive :) 

Not bad for 6 hours. I like how you introduce the controls and the general concept is good also. I think having the sfx for the bomb would be a cheap way to vastly improve the game though.

Fun simple concept and fitting the theme. I ended up laying longer than expected :) It's fun.

Funny enough we went for a similar concept, so it was interesting to see your interpretation. Good job!

Controls are a bit tricky, but visually it is very nice.

Controls are a bit tricky, but visually it is very nice.

This is a very good game. Congrats. I really like what you made with the theme. Simple, but smart and fun. Great combo for a jam

Deceptively smart concept. I like the time element. Makes it more puzzle like. Congrats

The music is delightful :) and the visuals are also very nice. Very atmospheric.

The game has a very nice visual vibe :)

Thank you :)

Nice writing and narration. I enjoyed the art, but at the same time I feel the screen was a bit too noisy. More contrast between the characters and the bg would have been nicer.

It's a very creative take on the old classic. Good way to make it fit the theme.