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A jam submission

AfterimageView game page

Escape an alien cave, with the help of your friend's afterimage
Submitted by ironcutter24, Emanuele Luigi Andolfi — 1 hour, 28 minutes before the deadline
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Afterimage's itch.io page

Results

CriteriaRankScore*Raw Score
Music#323.9583.958
Mechanics#523.9173.917
Sound#563.5833.583
Fun#1273.6673.667
Theme#1333.9583.958
Aesthetics#1403.7923.792
Story#1832.9172.917

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
4

Did you use any existing assets? If so, list them below.
2D Platfrom Tile Set - Cave, Better Minimal WebGL Template

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Comments

Viewing comments 26 to 7 of 26 · Next page · Last page
Submitted (1 edit) (+1)

A nice co-op-but-not puzzle game. Bouncing blocks (and each other) on top of your head was an unexpected mechanic which I thought was a bug at first but proved to be vital to success. :)

Developer (2 edits) (+1)

Thank you! That is not properly a mechanic, as you can do the same jumping while carrying the box, but we left it in to make it easier to launch blocks up (As the alternative is to release the grip while jumping, but requires good timing and is hard to explain with level design alone).

Anyway these little alternatives made it much easier to avoid player frustration without making a full tutorial to explain the intended mechanics.

Submitted(+1)

Sometimes unexpected results lead to improvements, I really appreciated being able to do it that way! :D

Submitted(+1)

pretty cool game, the puzzle also great. just need more sfx and vfx there will be more enjoyable. good job for completing the game!

Developer

Thank you for playing and for your feedback!

Submitted(+1)

Great challenging puzzle game. The control is quite hard for me because I was playing it solo, but I believe it'll be easier to play with a friend. My suggestion is that you can change the ghost to an alien, maybe? Because the atmosphere of outer space just doesn't fit with a ghost for me. Good job!

Developer

Thank you! Well, it's an astronaut ghost :D

Submitted(+1)

Lovely. Interesting. Smart. I liked it.

Submitted(+1)

5/5 , it was very good

Submitted(+1)

That was actually a game! Didn't even look like a Jam submission :)

Also liked the cheeky mechanic of "double jumping" on top of each other

5 stars, really fun!

Developer(+1)

Thank you for the flattering words!

That mechanic was one of the first we were sure about, so everything else was developed with that in mind. I'm glad you appreciated it!

Submitted(+1)

I loved this and played it for alot longer than I was expecting to, the puzzles were so good and I loved how important helping eachother was 5/5! Great submission!

Developer(+1)

Thank you! I'm glad that you had a great time!

Submitted(+1)

Chill puzzle game. Very nice. Also, nice approach to the theme with the dual control. It worked well.

Developer

Thank you!

Submitted(+1)

I'm not good at puzzles one bit :D I liked the music and the art though! It worked well together with the games feel and theme! I couldn't pick up the second or third level pickup with the astronaut guy, maybe it was a bug or then I just couldn't play the game. 

Overall good game still, I won't penalize for my stupidity :D 

Developer

Cheer up man, some levels are pretty hard! To grab items you have to be facing them with a character and press the down button corresponding to that character.

Thank you for playing!

Submitted(+1)

Fun game! Very interesting mechanic of having to control two characters at once. The levels are fun and challenging. Reminds me of Portal with having to use blocks to keep things open to let you through. The music is very mellow and relaxing to listen to. I think it would have been nice to see a few panels of a little backstory at the beginning of why a ghost and an astronaut. Thanks for submitting this!

Developer

Thank you very much!
The ghost is the astronaut crushed by the landslide in level zero

Submitted(+1)

Nice thene idea!

Developer

Thanks!

Submitted(+1)

Great job with the level design and puzzles. Very cool game overall!

Developer

Thank you very much!

Submitted(+1)

A good puzzle, but at the beginning I was dumb for 10 minutes how to play. =D

Developer(+1)

Thank you! There is a full control list on the itch page, but we might add some in-game prompts post jam!

Submitted(+1)

Very nice game and cool mechanics!

Developer

Thank you!

(1 edit) (+1)

Forse si poteva trovare un modo per avvicinarsi un po' piu' al tema della Jam, ma sono consapevole che 10 giorni non siano molti.

Sono stupito dalla complessita' dei puzzle creati nel giro di cosi' pochi giorni.

L'astronauta e' davvero carino, avrei migliorato lo sfondo.

Avrei configurato un tasto diverso per l'azione di "Pick Up".

Davvero un bel gioco, complimenti ragazzi

Developer

All'inizio il gioco mostrava due diverse dimensioni in split screen, ma abbiamo preferito unirle per avere più controllo su presentazione e leggibilità dei livelli. Le meccaniche sono rimaste invariate.

I controlli sono un compromesso per dare lo stesso identico layout a entrambi i giocatori.

Grazie per aver giocato, sono contento che ti sia piaciuto!

Submitted(+1)

Wow, actually wow! The game design was great! My only complaint is that there are a lot of levels for a game jam game, and If there was a menu where we could just go to a certain level or even see the amount of levels, it would be great. Mechanics are cool(though I don't think it is the most fitting mechanic for this theme) but what really shined this game for me was the level design. There were only a little repetition and you had to think of creative ways to complete the levels. With this little mechanics you were able to exploit them to their fullest, Great Job!!!

Developer

Thank you for both the kind words and the valuable feedback!

Level selection has been an option all the time, but when we realized how many levels we could actually keep it was already out of scope. We might still update it with new levels and a selection screen after the jam.

The original idea was having a split screen where every player could only see items he can interact with, so for example you could pick up the cube with the ghost and see it flying from the astronaut viewport. This design was cut to reduce the amount of assets needed and improve level readability, unluckily resulting in a game that feels less fitting to the theme, even if the mechanics are exactly the same.

Submitted(+1)

Good game, cool gameplay

Developer

Thank you!

Submitted(+1)

Love the music and sounds! There were some seriously tricky puzzles here and I found myself stumped a few times but the challenge always seemed fair. Overall this came together very well, congrats!

Developer

Thank you! I'm glad you had a good time with our game!

Submitted(+1)

Beautifull puzzle game and good puzzle design

Developer

Thank you!

Viewing comments 26 to 7 of 26 · Next page · Last page