VERY cool idea, reminds me of the zen like games you would find in stuff like the Wii-ware store. Very mind bending, no criticisms really! With some added mechanics and some more polish this could be a phenomenal finished game.
Play game
Re-DDLE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #365 | 3.846 | 3.846 |
Overall | #419 | 3.917 | 3.917 |
Presentation | #504 | 4.115 | 4.115 |
Creativity | #933 | 3.788 | 3.788 |
Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The role of certain actions and sequence of actions must be reversed to solve the puzzle.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
The core mechanic is very nice! And visual style is perfectly adapted for this kind of experience.
Maybe you could bind the restart input to button "R"?
Also, I became a bit overwelmed with the number of inputs to record in my memory, maybe having a smoother difficulty progression would help?
Hello Lukuluk!!! Thank you so much for playing our game and your comment! Yes, we have put this suggestion into our mind, and in later versions the reset will be bound to the R key on the keyboard!!
AND yes, we are aware from the feedback of our playtesters that the diffulty progression is very unreasonable to many of our players, and in later version we will surely add more practising levels and be sure to help the players master the strategies!
Thank you again for the suggestions!
Cool concept for a puzzle game and nice, soothing music! Managed to solve all the levels. Pretty sure I cheesed a few of them since I used the blocking mechanic a lot earlier than it was introduced, but I still had a good time with it. Animations in the auto-move sequence could be a bit quicker and as for every puzzle game, an undo button would be nice, but all in all, I quite enjoyed this and I think the concept could be expanded upon and turned into a full game. Good job!
Hi LukasWho!!! Thank you so much for playing our game and your comment!! And first of all congrats on solving all the levels, you have beat most of our developers(LMAO that's a truth)!!! And yes we realized that the blocking mechanics should be introduced earlier when we made the promotion video, we found that we easily got into a position where blocking happens. The animation speed is indeed an aspect that we neglected, and thanks for reminding us, we will keep in mind! Thank you for your suggestion, they are really helpful!!
这玩法牛逼,进去懵了半晌,然后就明白了,太烧脑了!
有个小建议,把重置关卡的按钮绑一个按键,玩家想快速重置就不用再去摸鼠标了
This was a pretty fun game!
It looked really nice visually, and was incredibly intuitive to play.
I do wish that it did something to help with the "memory" issue, like shows greyed out versions of your previous moves, or allowing the player to drag-and-drop the moves in the slots, instead of needing to re-input them entirely each time.
Hi DwarfWoot!! Thank you for playing our game and your comment!!! And thanks for making the point of the memory issue, we did try a lot of ways to help the player memorizing their moves, but some of the (probably) most intuitive visual options were discarded, because they may make the game a lot easier than it is now. However, your suggestion (drag-and-drop) is indeed an interaction that we never thought of, and it makes much sense to us and we are discussing the possibility to make some prototypes using this concept. Really, thank you for your suggestion!!
Very interesting game, i did all the puzzles and my brain was twisted!
I like the simple flat pastel colors art style, it works very well with that kind of game, and matches the relaxing music.
Nice jam entry, well done!
With jam games, puzzles are often either too trivial or too convoluted, but I think you nailed the difficulty on this one. I was able to consistently figure out a solution on the second or third try, enough to actually have to think things through, but never so hard that I lost patience.
Great game, i'm a fan of puzzle games and this one was really well done. You can develop quite a few solving techniques, but new mechanics keep messing with them and make you rethink every time, keeping it interesting.
The gameplay is simple but quite deep, the combination of graphics and music and audio is impeccable, and the level design and tutorials are such a silky-smooth transition that I can't help but be impressed with your amazing execution! Well done!
Except for the fact that for some reason I had a repeat command entry after pressing a button my gameplay experience was perfect.
Hi Mr.Gao there!! Thank you for playing our game and your comment! We are really glad and honored that you like our game! We are really interested in the issue you have mentioned here, seems like we haven't received any feedbacks about incorrect inputs. If possible could you please let us know the situation when this kind of bug happens? We want to do our best to fix this kind of bugs!!! And we really appreciate your patience and again thank you for your comments and thank you for loving our game!
This is a really fun game that was very creative.
If you can, can you please rate my game.
I loved the puzzles, I had a lot of fun, they were very good and well thought out, however I can't help but think that it really doesn't quite fit the theme of the Jam :(
Hi Welvex!!! First of all thank you so much for playing our game and your comment!! We are really glad that you love the puzzle and enjoyed the process - and yes, we agree that this game seems to focus on the keyword reversed instead of the entire roles reversed. At the early stage of development we thought about making this game a card building game, and in that way the options you have made made more sense - they are just the discarded deck. We were thinking about reversing the role of discarded deck and available card deck; however during development we found that card building is totally unnecessary for players because four directions already give the game so much freedom, and then it ends up being just using 4 arrows keys to operate, and the decks are no more decks, they look more like a stack. We want to argue that we are still reversing roles: they are you and you in the past form. I hope this makes more sense to you!
Thant's a nice idea for a puzzle game, forcing you to think your moves both frontwards AND backwards!
The last few were really challenging.
Visually, it's pretty calm, all rounded corners and relaxing colors, which is the right move for a puzzle game.
The main... character? Cube? Thingy also has an adorable face ●‿●
Really good job to the team! =)
Something I wish we had done with our game that I loved about yours, being able to see how many levels you have left. You went the extra mile and showed a preview of each level, I loved that. The game looks incredibly well polished. The reversal mechanic is just tricky enough to be satisfying when you get it! Although, I definitely made random movements when I got stuck in the hopes that I'd end up with the right answer! Great game!
Hi!! Thank you so much for playing our game and your comment! Yes, we did argue about whether to show the preview to the players during our development, and we're glad that our final decision works for you!! And yes we realized that some levels can be solved without using our proposed strategies, but overall we are really glad that you enjoyed this process! Thank you again.
Cool puzzle game, all 10 lvl are fun. Chill ambiance. Will recommand :)
I really like this game! The art is great and it's the concept is creative
I managed to solve the last level without using the reversing thing
Hi Flafy!!! Thank you so much for playing our game and your comment! Yes we did realize that the final level could be solved without our reversing item (even hours before we submitted our game) and we argued for if we allow the player to do so. Well consequently we reached the conclusion that we don't want to teach the player how to solve each level and we don't want to limit the solution to only one, so we left it as it is. Congratulations on finishing the game without being constrained by our guidance, you should feel really proud haha!!
Unique concept, beautiful minimalistic art, well-designed puzzles, and nice music. An amazing game overall! Liked it a lot!
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