Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Welvex

59
Posts
1
Followers
7
Following
A member registered Aug 17, 2017 · View creator page →

Creator of

Recent community posts

FINALLY, I beat the game, very funny, the ending was a bit disconcerting "The Lava calls you", but it was ok ;)

Btw, I did notice that they fixed the bug of being able to get out of the walls XD

PERFECT 😈

In the end it doesn't get me anywhere :(

Are you daring me to pass it on? challenge accepted 🕴️

Visually it looks good, it hurts that there is nothing to play

Very intuitive controls and the fact of being able to switch between the shop and the battle simply by moving the mouse to one side or the other feels good, I see a lot of work and complexity in the operation of the battle, sadly I didn't fully understand how it worked the mechanics of buying and selling and I lost :(

I honestly have no idea, but I spent a long time trying until I discovered the reload option, but after that it was only 15 minutes between trying to pass it through the conventional route with the "hack" and then trying to get out of the map to go directly to the end

Thanks, just when you answered I was uploading the images in case you want to see it :D

(2 edits)

OMG, bro I loved this game, the physics, although they have some bugs, I like them a lot, it seemed like a very, very fun game, I was playing for so long that I reached the end and discovered that with R I could reload, then I was amused because in the In the game page I thought it said something about the controls, but I was very amused that at the end it said "LIMITED Ammo" XDDDD, anyway they were very good, the final level obviously they made it to be almost impossible, but the walls are so thin that with enough speed you can get through and once you are out of the level shoot and R until you get to the end, but it was very sad when at the end there was really no way to go to the "YOU WON" screen would have been great, That's when I realized that this level was not made to be finished XD, anyway, I think the game has a lot of potential and you could create some Challenges, such as passing it with the best number of bullets possible, or in the shortest time possible It would be very interesting, anyway, thanks for creating such a fun game.

Some tips to keep in mind would be that the Quit button is away from the center of the screen, so that it is not so easy to accidentally press it instead of Restart, another thing is that the gun on some occasions stopped following the mouse pointer and I had to get it really close to the gun to get it to work properly again, that's all.

Here I leave some evidence of me floating in the void the first time and me at the end of the last level waiting for a "You won" message 😭


(1 edit)

very very entertaining the Puzzles I really liked the game and also there are a lot of ways to play the reverse role, which makes it even cooler and more solid

very funny game, i liked it

I loved the puzzles, I had a lot of fun, they were very good and well thought out, however I can't help but think that it really doesn't quite fit the theme of the Jam :(

I think it's the best Fruit Ninja "role reversal", very very funny and captures the essence of Fruit Ninja

The ball kept bouncing there infinitely XD

the minigames were so much fun

I think that for there to be NPCs there should be a main Character, so it wasn't that immersive for me 😭, I think it would be great if I could interact with the other NPCs and only be able to say default dialogues to them, it would be even funnier

I think your idea is very creative and interesting, I would like to see it polished and with more levels after the Jam, it would certainly be much more entertaining to play

Yes I saw it, that's exactly why I noticed the delay in selecting the cards, my mana was full, but it still took time to select and put them

Good idea, something else that occurs to me is that there are several heroes that have different ways of attacking and that accordingly it is more efficient to use one type of minions or another, it would also be great if we could improve the minions in the same game, such as giving it more life, speed, strength, etc.

I loved how this game is boxed perfectly in the theme of the Jam, because really we are not the ones who are playing, but the developer is playing with us and of course the fact of having to walk through the huge and immersive dungeons is for that Let's reflect and realize this. simply a work of art ;)

It's very funny and cute, I like it...

NOTES ON v0.999
// too easy...

Bro it's literally the best game I've ever played from the Jam, your game fits so well into the theme of the Jam that there's no way you guys won't win, I know you'll be number 1

The design is good, it's a shame it's so hard to play, the fact that the time is so short and I can't put enough enemies in the dungeon made me lose several times because the hero passed by in the rooms and when I manage to kill him It doesn't tell me that I won or anything :(, I think it's a bug, very sad.

One thing to keep in mind is that it has a strange delay when trying to select the cards, so it takes me longer than normal to be able to put the enemies inside the dungeon

I love how visually good it looks and how funny the images of the games are, the whole interface is very good, the only problem I see is that it does not have a gameplay that produces emotion, so I got bored quickly, sorry , but everything else is very good, very polished.

The way of executing the idea is quite good, however it seems very short to me, I understand that the time was not enough either, but you wanted a little more complexity that would make the game last a little longer, it would have been perfect, but in general it is very good

I forgot to mention that the achievements really motivate you to play and replay the game until you get all of them, one more great element in this game

I found this game randomly and I saw it and it caught my attention and WOW the idea already seems very original to me and the fact of the little story behind it and how good it looks despite being just a simple interface that tries to look as a GPT chat, I really think your game has a lot of potential and I think if you add more endings and more options and fun elements it can become a great game, I hope you will appear in the GMTK video or at least be among the 10 best, because it really seems to me that you have the most original and strongest idea that I have seen in the entire Jam

And thanks for your comment friend!

We plan to finish the game, in about two weeks, since due to time we could not finish it completely or polish it, thanks for your comment

but what would be the inverse role of the inverse role?

It's very entertaining and fun, although after a few levels it starts to get a bit repetitive, but I really liked it

sorry I don't understand how it fits into the theme of the jam, would appreciate if someone could explain it to me, but overall the game is very good, a lot of fun

I really liked the approach you gave to the same idea that many have had, it's a very unique approach and it really is fun to play the game

(1 edit)

nice style, it's fun to play for a while, artificial intelligence sometimes seems to predict your movements :0

I like the idea, the game could be VERY fun, but the fact that I can only rotate when I'm inside the obstacle makes it too difficult, if only the obstacle always looked at the cursor with the color of the ball it would make a little more sense that I could only move inside the obstacle or maybe if there was a bigger area to rotate it would be better.

interesting idea of plants vs zombies in reverse, it's very well polished considering how complex it is, I would have liked it to have a little more difficulty in the last levels, but I think it's a good game

(1 edit)

Yes thanks, the controls are on the game page so if you didn't go it's understandable, the controls are only 2:

Move: the ant follow the Mouse pointer

R: to restart the game

wow the game looks great, and it's pretty polished, at first i didn't understand exactly what i was supposed to do, but then it became very obvious, the game is a bit hard, but it's ok, good job!

a very funny idea, the sensitivity of the camera at the beginning was crazy, luckily they added the option to lower the sensitivity, that was very good

goofy style, but really entertaining

The camera is a bit annoying, but the way of executing the idea is very good,