Play game
Staff Rogue's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #70 | 4.194 | 4.194 |
Creativity | #189 | 4.226 | 4.226 |
Overall | #305 | 4.000 | 4.000 |
Presentation | #1473 | 3.581 | 3.581 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as one of the staff members, building the levels for the player in a roguelike game.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
Leave a comment
Log in with itch.io to leave a comment.
Comments
Nice game, the idea of game is good and fun.
The art is so cute! A minor suggestion I have is to make it obvious that the inventory is a stack so it's obvious what item will be thrown. Other than that I think this can be expanded with more item types.
This is a great take on the theme! Had tons of fun playing. Good job!
Fast to learn and very well put together! Nice work!
This is an incredibly clever idea! Excellent take on the theme, solid presentation, lots of fun and definitely something I could see being developed out into a full game.
Thank you! I'm happy that you liked it.
I'm not sure if I will continue to develop it yet, but maybe...
Nice game that was fast to learn and balanced levels!
Especially as a solo game very good!
Thank you! I'm happy that you liked it.
Very nice and original idea, the gameplay was very fun! I really liked it!
Thank you!
This was a really cool idea, got major Kirby vibes playing this. also reminds of me of those hamster youtube video where they stuff a ton of food in their mouth .. 🐹👍
Thank you!
Kirby was a big inspiration for this, I'm glad that you liked it.
Super creative! I've never liked slimes more than after playing this :D
Thank you!
Great game, one of the few I've finished with joy :) Thanks!
Thank you for playing the game!
LOVED this. great job
Thank you!
Really fun! I was a little confused during the first 2 levels but after I understood how It worked the last few levels were really fun. Time constraints were just right I feel.
My only complaint is that there aren't enough levels! I had a really good time. Would play more if you updated this.
Thank you for your comment!
Clearly if I ever do an updated version I would add more levels, during the gamejam I was just wanted to have a proof of concept and make sure that the game was fun. I'm not sure if I'll update it thought, I hesitate....
At least I'm glad that you liked the game!
Amazing game! Thought it was gonna be easy after the first level but found myself rushing to finish, which adds a great challenge to the game! Simple but effective graphics, and very fun.
Thank you, I'm glad that you liked it!
Wow this game was great!
I honestly would love to play through more levels, with new concepts.
It plays really well, I just had some trouble understanding I had to leave the level, I died waiting for the hero to come.
Really cool, simple but fun and I like the art!
Thank you for playing the game!
goofy style, but really entertaining
Thank you!
Nice game. Fast to learn, feels snappy to control and fun to play. Really gotta plan my route a bit if I want to be ready before the player arrives. :D
Thank you for playing the game. I'm glad that you liked it!
Properly balanced levels and only took a little bit of time to grasp it. The concept was fun!
Thank you for playing!
I'm very happy with how the difficulty progression turned out. I'm glad that you find it fun!
nice concept. Love the notes on the levels
Yes, I it was a great way to quickly explain the game to the player. I just think that I should have added more of them...
I'm glad that you liked the game!
I really enjoyed this, a great example of getting the main part of the game feeling good first. The level timings were also really good, doable but not trivial so I really had to think about the order of operations, especially in the last level. Great submission, could definitely see this as a small full game.
Thank you for playing the game, I'm glad that you liked it!
When I had the idea for the game I wanted the order of operation to be a very important part of how you approach levels, if I had more time I would have added more level to explore this mechanics.
Not the most intuitive game in this competition but was able to grasp the concept after a couple of runs. Enjoyed the hand drawn sprites and the controls were simple.
Thank you!