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Flysem

87
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2
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3
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A member registered Sep 19, 2015 · View creator page →

Creator of

Recent community posts

Fun game!
The ui could be improved a bit because drag and drop can be pretty slow, but apart from that it's great.

The game starts out pretty easy but I got in trouble when the levels started having two instruments at once lol.

Congrats!

Very cool game.
Not sure I completely understood how a loop worked, sometimes I could beat enemies in seconds, while sometimes it lasted more than a minute with invincible enemies appearing successively.

I lost at loop 9 with 962 points. Killed by an army of untouchable ships firing at me from up close.

I like having to choose a buff for both me and the enemies, it adds some strategy and replayability.

Very fun game, but also ridiculously hard even at level 3.

I like the fact there are multiple possible builds and would have loved to get more upgrades per run.
I really wanted to get a 1 letter keyboard with only a water key lol.

Fun game !

Simple game, I liked the idea of having enemies shoot into each other and having the bullets loop was a great way to restrict the player from spamming.
Fun game!

Fun but hard game!
Sadly the ghost don't sync perfectly with you when they push boxes and it's hard to compensate.
I'm not sure the timer was needed either, but it does create tension.

I did get to level 8, but I couldn't beat it because I'm not smart enough.

Good job!

Very fun game!
I love the different poses and the game works super well.
It's permissive enough to play through even the hard levels in a few tries and is the perfect length for a jam game.

I really enjoyed it! Congrats!

Interesting game, the art is great, especially the characters you can talk to in the background.

I would have like some variation in the slope to force the player to push more or less.

I did play through the loop 3 times, trying to get past what I knew was insurmountable so I guess I ended up being Siphus too.

Fun concept, I like the idea of having very limited time to explore an area and search for the right ingredients.
I spent way too much time on the third level trying to use the knife on the full cake lol.

The gameplay loop was fun, and I think having a few more levels would have made it even better.
Good job!

Fun game
Finally getting an epic upgrade in the slot feels great, I think I would have preferred it if losing a fight actually ended the game, or at least deduced a life.
But the game feel is really good and I played a while just to get more shoot speed.
I stopped playing at loop 18 after losing for a 3rd time in total.
Great job!

Definitely would have added tutorial if we had more time.
Thanks you for playing!

I'm glad you enjoyed!
Thanks for playing.

This game is too adictive!
Upgrading the tank is fun, and being able to move the tank sideways really help adjust the loops.
Hitting a combo is really satisfying but I could sadly never get a x3.

I did get to upgrade the tank size, but it made the loops disappear. I think getting a better tank should at least refund your other upgrades as well.

A great game! Congrats!

While simple, this is a great game!
The artstyle is simple and clean, and I really enjoy the calm music. It reminds me of FTL somewhat.

The gameplay works well, and the invulnerability ability is really useful.

I got to 101 points on my best run!

Took time to get used to the controls, but thankfully the game is kind with the loop tracking.

Simple and fun game, would have liked a few more levels but this works really well!
Also cute cat!

I had fun! I like the idea of having to stomp the previous version of yourself!
It works very well, especially the first time, since you've rushed through the level, you actually have to race against yourself.

Great job!

A very fun game!
It was pretty hard and I couldn't get past level 2, but I did almost get it.

The game feel is really good, I would have just liked the echo fighter's hitbox being bigger. Sometimes he missed when it felt he shouldn't have.

The visual effects work really well, and dashing everywhere to avoid the horde of enemies is great.

A very fun puzzle game concept.

I like the idea of having to find a solution for multiple puzzles a once!

I would have liked less iterations per levels though, because it's frustrating to have to replay 5 previous levels just to adjust you drawing slightly.
I think the game would have benefited from having a level preview, where you could check out the 6 layouts in advance, it would avoid having to restart the level multiple times just to see what the obstacle is.
In any case, congrats!

This game has incredible game feel!
The parry mechanic is great, maybe there should be a delay between parries to avoid spam, but it is still fun like this.

Completed the game, and not sure what the story was about, but I had a good time!

Fun game, it does behave weirdly with some bodies that fly around.
And the buttons remained pushed when bodies are moved away.

Still a fun concept, with incredible animations and art !

I couldn't finish the game, as it crashed once you die as an adult.
However I liked what I played, and the movement felt great.

Good job!

The game really picked up in difficulty at the end!
The idea of finding bugs was cool, it would have been even better if we had to choose what the bug was in a list, to check if we actually understood what happened.
Overall a fun experience!

This game is sadly very realistic. I think I'm traumatized, it creates the same dread as missing dailies in my real gacha.

Fun game, but the parody was too accurate.

Interesting game.

I think you increase acceleration and decelleration speed and it would improve the game feel.

Anyway, good job!

Great game! It's incredibly polished and very impressive for a game jam!

It's a very cozy game, my only issue with it is the camera, it works well at the beginning, but at some point, the crystals spawn at points that are completely covered and impossible to see. I think having a secondary free cam would have solved this.

I still had a lot of fun! Congrats!

Cute game, love the style, the character is cute.

I don't really understand how to win, the items I dropped didn't give me enough damage to kill the monster in level 2. So I gave up when I lost for the third time...

I think the game could use some more work but I liked it, good job !

Very charming game! Love how the narrator reacted when I softlocked myself!

I'm impressed a game can look this good in so little time ! The only things I see that could be improved are the movement speed when Alice is small, and the camera which often fought with me to hide keys from me.

Overall great game!

Arriving at the peak feels great, too bad you then have to climb so much more.

Funny little game, great job!

A very pretty game, but I'm not exactly sure where I'm supposed to go. Can't pick up the letter, and nothing looks interactable.

However the Art Style is very impressive, I don't think I ever saw a 2.5d game that looked anything like it. Be careful with the layers though, sometimes the player pass under some objects ^^

Cool game!

This game has really good presentation! It's beautiful, and the camera slowly pulling back is both stylish and useful for readability as more monsters spawn.

I don't mind the game not stopping during level ups, but the slowmo should be stronger to compensate.

The game is way too hard for me, so I didn't get very far, but from what I saw, I really like the varied monster types forcing you to move differently.

Great game!

Cool little game! Would have prefered that the game stops when you fail, it's a little frustrating to watch your score slowly reduce once you can't keep up anymore.

I got to 68 before the game got too fast for me!

Good job!

Thanks for the feedback!

I agree with you, now that you proposed it, it seems obvious it would have improved the feel of the game by a lot.

Thanks for playing !

Thanks a lot for the comment,

I didn´t have the time left to put in the puzzles with the size change, I prioritized having a small but complete story.

Thanks for the feedback! It made my day!

Great game, a little short, but you used really used the concept well.

I died a few times but understanding which route was the best is very fun!

Great job!

Cool game, simple but it works very well,I liked the balancing act, it becomes pretty hard when the cities are bigger.

Congrats!

Very cool game, I really like the range increase and the way the plant moves reminded me a little of Carrion.

Short but sweet, the game is fun to control, good job!

Cool game!

It took some time to understand how the game worked at first but very interesting idea.

The game looks good, and the "customers" are funny. I would just have liked a longer mode, I'm so bad that I can only take 3 or 4 orders before the game ends...

Fun game, congrats!

Great game!

At first I didn't really understand why the game was so difficult, then I understood you could stack things lol.

Fun concept, and I like the fact you added multiple maps to play on. However, I think the game is really missing some music and sound effects.

The art was also very impressive, It looks very good.

Congrats!

I wanted to try it, but the zip file is corrupted.

This game is very pretty, I really like the art style, and the puzzles are fun, the last one was hard though.

The window concept is very interesting. The link between rooms is often a little janky, and I'd like the resizing to be faster, but it's still very playable.

The game has a really cool ambiance, I like it! Congrats!

Very beautiful game, it's pretty simple but the descriptions really enhance the game.

I liked having to try and grow every stat at the same time (but RNG wasn't very kind with temperature encounters at the beginning).

What would really improve the game for me, would be more stage to the player's planet, I liked seeing it evolve as the game progressed.

Very cool ! Good job !