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Flysem

42
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1
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3
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A member registered Sep 19, 2015 · View creator page →

Creator of

Recent community posts

This game is both fun and cute!

But I'm bad at it and it might need some balancing, I didn't have the money to expand, and with my monsters dying everytime while the heroes get stronger I had trouble even maintaining income.

Might have missed a strategy lol.
Great job anyway!

Hello! Thanks for trying my game out!

I'm sorry the game looked confusing.
The idea I was going for was "playing the final boss of a videogame", who's goal isn't actually to kill the hero/player, but to make a believeable and stylish fight, giving you the role of entertaining him with a satisfying final battle.

Kind of like a Dungeon Master would roleplay a monster in a tabletop RPG, trying to appear cool, but avoiding killing his players.

So the style points goal is to represent the player satisfaction with the battle, if you die after filling it, the hero is happy with his win, otherwise he feels underwhelmed by the battle.

This game is super polished for a game jam!

I really like the iterative puzzles, the game is great and the difficulty increases logically.

Very fun! Well done!

Really cool Idea!

The game is quite hard to complete without using the boss, but it's fun to use hit and run tactics.

The hero's spell is too powerful, that's my only issue with the game.

Great job!

Fun game!

Some jumps might be a little tight at times, but you can skip one if you get stuck.

Really liked the art, the game looks very good!

Congrats.

Very fun game!

Although I'm not sure the island should be happy to receive meteorites lol.

Really great to play! The only thing I would add is a way to focus on a random living survivor, because it gets really hard to find the last few.

Great work!

Really cute game! But what are those goblin hands lol!

Really like the idea of having to flea deep into a dungeon, letting stronger monsters take care of the paladin.

The game was really fun!

Interesting idea!

I like unlocking different moves during the level, a little hard to play at first but quite fun!

This game is so cute!
I would definetely love to play a version with more levels!
I actually quite liked playing around in the sandbox.

Great job! Hope you work on it some more!

This game is very hard!

It took a long time to get used to the movement, I think my issue was that I got too much inertia with a first shot and I couldn't correct it with a second.

I was stuck on wave 3 because I didn't see any new ennemies spawn, but I really enjoyed it.
It might have been better if the ennemies were bigger though.

Nice game!

Cool game!
I like the fact you have to switch roles multiple times to win!
The game feels pretty good to play and the art suits it very well!

Great job!

This game is very clean!

It felt good to move around and the mechanics are well made.
If there was something to improve on, it would be readability.

Maybe the platform's "puzzle piece" should have different colors depending on their behaviors, to separate the ones that move once you jump, from the ones that mirror your horizontal speed and the ones that jump with you.

There's also a small bug, you stay in your jump animation when you land on a platform moving up.

It would also be nice to indicate it when you can't fall off a platform since I got confused at times.

The game felt great and could really be extended with more levels. Very fun!

Beautiful game!
I liked it! With the preview on the right I expected to be able to accelerate by dropping more, but it makes more sense as an autoscroller. 

Congrats!

Cool idea!
I like the voice acting, even though it slows the game down when you get caught.

I like the way the paths you can take change when you get bigger! It creates some real replay value for a game this small!
Great job!

Really cool game! You're still betting but to keep the player's invested for as long as possible.

Great idea! Very well executed! I liked the gameplay loop and I could see the game being extended with more gambler types.

Great job!

I really like this game! Fun and simple!
The diagonal shelves made the game way harder at the end too.

I like the way the game looks too! Congrats!

I did, thankfully there's a checkpoint before the boss, otherwise I would have lost lol.

This game is incredible! I'm sad it didn't make it into the gamejam.

The art style is clean and readable, and the game is very polished.

I really enjoyed it and It got way harder than I imagined when I started lol.

Dragging the numbers around swapped them from time to time, but I played the webgl version.

Loved it!

This game is awesome!

I like the way you both need to use the ship's bullet to make money, and try to lure it to a collision at the same time! It makes for some really engaging gameplay and decision making!

The game feel was great, and the art is good! Congrats!

Very impressive game!

I wouldn't have expected a game so complex for a game jam!

The levels were repeating a little too much, and the enemies weren't really a threat but this is a great proof of concept. I can see the game be extended with more keywords!

Really cool!

I got to round 14!
Great game! I love the idea! And the game is perfectly readable. Until there's too many balls of course.

It's really polished for a gamejam I think! Congrats!

Cool game!
Would have loved to have more buffs and debuffs using turn order, I didn't notice any buffs from the ennemies to their allies for exemple.

The idea is great and well executed, Great Job!

Really cute! I liked the idea but the camera controls were confusing and the end screen says game over.

Really love the art though! Congrats!

The idea was interesting and well executed!

Good job!

Wow this game was great!
I honestly would love to play through more levels, with new concepts.

It plays really well, I just had some trouble understanding I had to leave the level, I died waiting for the hero to come.

Really cool, simple but fun and I like the art!

Funny game, don't know if it's how the game is supposed to work, but the "player" pushed me away unless I maintained the down arrow.

Good Job!

Fun concept, I expected the game to be too simple, but I like having to avoid friendly fire to win!
There's also a lot of levels. I couldn't finish level 12 though, for some reason, I could only damage one of the two ennemies.

Cool game!

Cool Idea but a little confused by how to play, I ended up winning because nobody looked at the body, and I brought random items near it I guess.

The game is cute, I like the art and the music, but the game is a little confusing.

Still good job!

I wasn't expecting multiple pacman to spawn, it surprised me.
Simple but enjoyable game, would have been better if you couldn't get stuck on walls though.

Enjoyable little game!

Great idea!
Would have loved to play through a few more levels, but it was great.
I liked this "Morio" character, very original !

Good job!

Good game!

I like the idea but it's hard to place the rooftops at the beginning when the cat is slow, I ended up just playing to survive and I arrived pretty far!

I think the game would feel better if the camera was a little zoomed out.
I liked it!

Great game!
The announcer really hypes up the game!
The game was fun, and the artstyle was simple and clean!
Congrats!

This game is pretty fun!

I like the idea, I wasn't expecting the player to literally be earth lol.
The game looks very good! It would have been greatly improved by adding some cloud variants to the sky, but it's still great to look at!

The game in itself is fun, I like having to anticipate the moves of the planet, but the last level is very difficult, you gain speed extremely quickly, and once you're too fast you pass through blocks or get stuck inside. I think you should maybe have a max speed so that it doesn't break the physics.

I had a lot of fun with this one! It's a great way to play, and using a rolling ball makes the game more interesting!

I couldn't try this game because of an error: libgcc_s_dw2-1.dll is missing.

This game is cute!

I like the idea of transforming the monsters with a spell and the FX effect is cute.
The only issue I have visually is that it's too dark. It was quite hard to see the level with the platforming.

Gameplay wise, it's great but I encountered a few bugs, nothing too bad, but while I was looking around the beginning map, I got teleported to the PumpkinMan Boss level by accident.
Apart from that, the game has some performance issues and going in and out of first person takes slightly too long.

But the game was quite big for something made in 48h! I liked the different levels and was surprised there was so much content! It's really a cool game and I liked playing through it!
Good job!

Good game!

I was stuck on level 11.
The increase in difficulty was very steep at the end but the game is very cool, although I would definetly had a "slow" mode because the ball is super fast!

Had some trouble with collisions, the ball often goes in unexpected direction as well but since the levels are short it's totally fine!

Good job!

A fun idea!
I think it would have felt better to move the pipes smoothly instead of by increments but the game works well!
I'm not sure about the width of the window though, I understand it's to emulate a phone screen, but with the speed of the pipes, I can't react fast enough, when a pipe is at it's max height I know I won't be able to lower it in time because I click too slowly.

Cool game!

A very simple platformer, I like the two spells, if the goal was to make us feel powerful it works well. (The laser is way too big and that's great.)

The collisions are a little janky, I got stuck between two platforms and had some trouble getting out.
I would have also liked the spells to make a sound.

But it's a fun game to play, I liked the final fight!

This game was very fun to actually play, the character controls well and the platforming permits a few mistakes.

My biggest issue is with the jumps to other screens, which are a little janky since you don't know where you'll land, but they weren't too hard so it's okay.

I liked it!