Fun game!
The ui could be improved a bit because drag and drop can be pretty slow, but apart from that it's great.
The game starts out pretty easy but I got in trouble when the levels started having two instruments at once lol.
Congrats!
Very cool game.
Not sure I completely understood how a loop worked, sometimes I could beat enemies in seconds, while sometimes it lasted more than a minute with invincible enemies appearing successively.
I lost at loop 9 with 962 points. Killed by an army of untouchable ships firing at me from up close.
I like having to choose a buff for both me and the enemies, it adds some strategy and replayability.
Interesting game, the art is great, especially the characters you can talk to in the background.
I would have like some variation in the slope to force the player to push more or less.
I did play through the loop 3 times, trying to get past what I knew was insurmountable so I guess I ended up being Siphus too.
Fun concept, I like the idea of having very limited time to explore an area and search for the right ingredients.
I spent way too much time on the third level trying to use the knife on the full cake lol.
The gameplay loop was fun, and I think having a few more levels would have made it even better.
Good job!
Fun game
Finally getting an epic upgrade in the slot feels great, I think I would have preferred it if losing a fight actually ended the game, or at least deduced a life.
But the game feel is really good and I played a while just to get more shoot speed.
I stopped playing at loop 18 after losing for a 3rd time in total.
Great job!
This game is too adictive!
Upgrading the tank is fun, and being able to move the tank sideways really help adjust the loops.
Hitting a combo is really satisfying but I could sadly never get a x3.
I did get to upgrade the tank size, but it made the loops disappear. I think getting a better tank should at least refund your other upgrades as well.
A great game! Congrats!
A very fun game!
It was pretty hard and I couldn't get past level 2, but I did almost get it.
The game feel is really good, I would have just liked the echo fighter's hitbox being bigger. Sometimes he missed when it felt he shouldn't have.
The visual effects work really well, and dashing everywhere to avoid the horde of enemies is great.
A very fun puzzle game concept.
I like the idea of having to find a solution for multiple puzzles a once!
I would have liked less iterations per levels though, because it's frustrating to have to replay 5 previous levels just to adjust you drawing slightly.
I think the game would have benefited from having a level preview, where you could check out the 6 layouts in advance, it would avoid having to restart the level multiple times just to see what the obstacle is.
In any case, congrats!
Great game! It's incredibly polished and very impressive for a game jam!
It's a very cozy game, my only issue with it is the camera, it works well at the beginning, but at some point, the crystals spawn at points that are completely covered and impossible to see. I think having a secondary free cam would have solved this.
I still had a lot of fun! Congrats!
Very charming game! Love how the narrator reacted when I softlocked myself!
I'm impressed a game can look this good in so little time ! The only things I see that could be improved are the movement speed when Alice is small, and the camera which often fought with me to hide keys from me.
Overall great game!
A very pretty game, but I'm not exactly sure where I'm supposed to go. Can't pick up the letter, and nothing looks interactable.
However the Art Style is very impressive, I don't think I ever saw a 2.5d game that looked anything like it. Be careful with the layers though, sometimes the player pass under some objects ^^
Cool game!
This game has really good presentation! It's beautiful, and the camera slowly pulling back is both stylish and useful for readability as more monsters spawn.
I don't mind the game not stopping during level ups, but the slowmo should be stronger to compensate.
The game is way too hard for me, so I didn't get very far, but from what I saw, I really like the varied monster types forcing you to move differently.
Great game!
Great game!
At first I didn't really understand why the game was so difficult, then I understood you could stack things lol.
Fun concept, and I like the fact you added multiple maps to play on. However, I think the game is really missing some music and sound effects.
The art was also very impressive, It looks very good.
Congrats!
This game is very pretty, I really like the art style, and the puzzles are fun, the last one was hard though.
The window concept is very interesting. The link between rooms is often a little janky, and I'd like the resizing to be faster, but it's still very playable.
The game has a really cool ambiance, I like it! Congrats!
Very beautiful game, it's pretty simple but the descriptions really enhance the game.
I liked having to try and grow every stat at the same time (but RNG wasn't very kind with temperature encounters at the beginning).
What would really improve the game for me, would be more stage to the player's planet, I liked seeing it evolve as the game progressed.
Very cool ! Good job !