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A jam submission

Staff RogueView game page

Made for GMTK game jam 2023
Submitted by PolDev — 5 hours, 6 minutes before the deadline
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Staff Rogue's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#704.1944.194
Creativity#1894.2264.226
Overall#3054.0004.000
Presentation#14733.5813.581

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play as one of the staff members, building the levels for the player in a roguelike game.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 20 to 1 of 25 · Previous page · First page
Submitted(+1)

Nice game that was fast to learn and balanced levels! 

Especially as a solo game very good!

Developer(+1)

Thank you! I'm happy that you liked it.

Submitted(+1)

Very nice and original idea, the gameplay was very fun! I really liked it!

Developer

Thank you!

Submitted(+1)

This was a really cool idea, got major Kirby vibes playing this. also reminds of me of those hamster youtube video where they stuff a ton of food in their mouth .. 🐹👍

Developer

Thank you!

Kirby was a big inspiration for this, I'm glad that you liked it.

(+1)

Super creative! I've never liked slimes more than after playing this :D

Developer

Thank you!

Submitted(+1)

Great game, one of the few I've finished with joy :) Thanks!

Developer

Thank you for playing the game!

Submitted(+1)

LOVED this. great job

Developer

Thank you!

Submitted(+1)

Really fun! I was a little confused during the first 2 levels but after I understood how It worked the last few levels were really fun. Time constraints were just right I feel.

My only complaint is that there aren't enough levels! I had a really good time. Would play more if you updated this.

Developer

Thank you for your comment!

Clearly if I ever do an updated version I would add more levels, during the gamejam I was just wanted to have a proof of concept and make sure that the game was fun. I'm not sure if I'll update it thought, I hesitate....

At least I'm glad that you liked the game!

Submitted(+1)

Amazing game! Thought it was gonna be easy after the first level but found myself rushing to finish, which adds a great challenge to the game! Simple but effective graphics, and very fun.

Developer

Thank you, I'm glad that you liked it!

Submitted(+1)

Wow this game was great!
I honestly would love to play through more levels, with new concepts.

It plays really well, I just had some trouble understanding I had to leave the level, I died waiting for the hero to come.

Really cool, simple but fun and I like the art!

Developer

Thank you for playing the game!

Submitted(+1)

goofy style, but really entertaining

Developer

Thank you!

Submitted(+1)

Nice game. Fast to learn, feels snappy to control and fun to play. Really gotta plan my route a bit if I want to be ready before the player arrives. :D

Developer(+1)

Thank you for playing the game.  I'm glad that you liked it!

Submitted(+1)

Properly balanced levels and only took a little bit of time to grasp it. The concept was fun!

Developer

Thank you for playing!

I'm very happy with how the difficulty progression turned out. I'm glad that you find it fun!

Submitted(+1)

nice concept. Love the notes on the levels

Developer

Yes, I it was a great way to quickly explain the game to the player. I just think that I should have added more of them...

I'm glad that you liked the game!

Submitted(+1)

I really enjoyed this, a great example of getting the main part of the game feeling good first. The level timings were also really good, doable but not trivial so I really had to think about the order of operations, especially in the last level. Great submission, could definitely see this as a small full game.

Developer(+1)

Thank you for playing the game, I'm glad that you liked it!

When I had the idea for the game I wanted the order of operation to be a very important part of how you approach levels, if I had more time I would have added more level to explore this mechanics.

(+1)

Not the most intuitive game in this competition but was able to grasp the concept after a couple of runs. Enjoyed the hand drawn sprites and the controls were simple. 

Developer

Thank you!

Submitted(+1)

It's really good and the difficulty is just right. I wish there was more levels though.

Developer

Clearly 4 levels is way too short. I wanted to add more but I was mainly working on getting the mechanics right and make it look pretty.

I'm really happy that you still liked it!

(+1)

Very nice game, I enjoyed running around trying to place things in their correct places against the tight time limit. The concept is quite simple but is executed well, and fits the theme pretty well. Most of the levels can be very difficult to get on time and needed multiple attempts in order to know the layout, I enjoyed that because I like challenging where you need to play really well in order to win, but other people may dislike this high difficulty and give up to soon. Also, sometimes coins would fly out of the map which means that the level is unpassable and I needed to wait for the timer. On that note, adding a restart button would save a lot of waiting when you know you can't finish a level. But overall, enjoyed this one quite a bit!

Developer

Thank you for playing the game, I'm glad that you liked the difficulty.

Adding a restart button is a good idea.

Submitted

This is probably one of my favorites i've seen so far. I love the gameplay, and it doesn't feel frustrating, just frantic. I would love to see more levels!

Developer

Thank you for playing the game, I'm glad that you liked it.

Yes, having more levels would be nice.

Submitted(+1)

Very original game, the last level was super tight in time. Is this how the dungeons are organized in RPGs? Poor little slime workers, long hours for minimum wage plus they are at risk of getting killed buy those who use their dungeon.

P.S. Make the wall's colliders thicker because I threw a poor slime into the abyss.

Developer

Thank you for playing the game!

Yes, working conditions in video games is a real issue, that poor little guy will have some hard times.

And about the wall issue, someone else also pointed out this issue to me. I just completely forgot that this could be an issue and didn't test it. Poor little slime.

Submitted(+1)

To me a second to realize the concept of the game but once I did I burst out laughing. That is a great idea. And it makes for very fun and frantic game play. The timer was just the right amount of time. Not too long, not too short. Well done. I had a blast playing it. Great game, great job!

Developer

Thank you so much!

It's only the 2nd GameJam that I participate in, so I learned a lot of stuff doing it. (I should have made a web version...). And I agree I should have spend more time explaining the mechanics to the player.

I guess I'll do better next time!

Submitted(+1)

No worries, it was a great game!

Viewing comments 20 to 1 of 25 · Previous page · First page