Played on stream! See the video for timestamp.
Play Fruit The Ninja!
Fruit The Ninja!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #337 | 4.081 | 4.081 |
Overall | #373 | 3.955 | 3.955 |
Enjoyment | #500 | 3.730 | 3.730 |
Presentation | #591 | 4.054 | 4.054 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Usually in arcade dodging games you, as the player, have to dodge the projectiles being thrown into you. In Fruit The Ninja! you are in control of throwing projectiles at the player, which is controlled by AI. Also it might just be a reference to some very popular game :D
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Very cool idea! At first I was a bit lost but after I catched up what I was supposed to do with the fruits, it is a very fun game!
This is great! Really impressed with how polished this is, sound effects, music and well done graphics. And your targeting and physics for the fruit launching is pretty cool. Only thing I think it could use is a little more instruction for the player, took me a little bit to figure out how to do anything with the fruit even after reading the instruction page. But that's something for a final release, amazing work!
Awesome execution! Loved the game, Fun and Addicting! Great job! Check out our game too!
Really fun, simple arcade style game! Took me a moment to realize what I was actually supposed to do, I thought I was just supposed to set up the "Player" to slice all the fruit, not actually hit the "Player" with the fruit. I really like the variety in how the fruit move after you throw it too.
Show post...
Very nice action game, it is very engaging and fast! Not boring as other games with the similar idea. Good job!
I was a bit confuse on the control but getting the hang of it after few attempts, wish I has less cooldown between shot tho, but the game is very polished!
An unexpected "fruit ninja" game. I liked the really interesting idea, it was only tricky to run on my computer because of the lack of vulkan support, but I liked the game despite that. Very good!
The presentation is extremely polished and the idea sounds insanely interesting and fun.
The only citique I can really give is that the aiming is more time intensive than the game gives you. Maybe selecting the fruits, deciding when to slowdown and aiming is juust a little much to do. My ideas to simplify it would be to maybe allow the player to choose from any fruit at any time (though just doing that without any thought would just end up in people spamming the same combo), and making the slowmo timer activate itself instead of being player controlled (simmilarly to return to sender). I also think that while the assets do look fabolous they are a bit distracting from the main action and take up a lot of the space from which you wanna throw from.
But overall I really enjoyed the game, even if I didn't play it too much because of not being able to aim that quickly.
very cool idea i enjoyed but couldn't figure out the controls at the first
wow the game looks great, and it's pretty polished, at first i didn't understand exactly what i was supposed to do, but then it became very obvious, the game is a bit hard, but it's ok, good job!
The idea's really cool. Maybe I missed it but a description of what each piece of fruit does would be nice, at least at the beginning.
I really liked the idea and the concept, with great art direction and gameplay technique, I wonder if it would be more engaging if the fruits provided in file and the player concentrates on throwing, it's really what makes the game shine
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