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Cat Cue's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #739 | 3.583 | 3.583 |
Presentation | #1021 | 3.792 | 3.792 |
Overall | #1184 | 3.556 | 3.556 |
Creativity | #2375 | 3.292 | 3.292 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
As a human, if you lost your cat, you'd have to find it. In this game though, you are a cat giving clues to a human as to where you are. Basically, you're the goal!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Love the idea, presentation was great too! Nice work :D
the music was relaxing, the cat was cute and the game went somewhat with the theme. I felt like something was missing, but I don't know what...
That was very cute! I enjoyed the puzzles, they felt really satisfying. The music and sound design were also very soothing, I very much liked the mood of the game. The cat expressions are adorable!
Interesting concept!! At times it just feels like i am just controlling the character, not really giving clues. But other then that, i like the gimmicks and puzzle design, as-well as the art style! For 48 hours this is great (:
Thank you!
I love your art style and wish there can be a tutorial before the first level! Also, sometimes when I press left or right button my character stuck at the edge of cube, that can cause a waste of movement button, hope there can be a "undo" button to help.
Thanks! An undo button is definitely something I'll consider, and I might implement corner correction for whenever you're barely stuck at the edge of a tile
cat :3
😺
The art is gorgeous!
I love the way you handled the puzzles and the level of polish is really high!
Although I feel like the "Start" key was underused. It was only used as a remplacement for "Right" where there could have been levels using it as another movement.
Thanks! And yeah, I definitely should've made it so you just get an extra right key lol. I might make a post-jam update implementing a few changes
This was a really charming game! I feel like the art perspective was a bit confusing, but on the whole, it was a great puzzle game with well-designed levels. Finishing so early is also quite impressive! :)
Thanks!
A nice game. Loved the visuals, music and gameplay. Maybe, having a "redo" button redo your last action would help.
Thanks! If I ever make a post-jam option, I'll definitely look into adding a redo button
Super cute game! The graphics and music were really charming, and everything was fairly intuitive. The visuals/story certainly communicated the jam's theme, but gameplay wise it just felt like controlling the human instead of any kind of reversal of typical gameplay.
If you polish this post-jam, I'd suggest making just adding 1 extra "move right" instead of a separate start button. Personally, I would have also liked if the level auto-restart if the person continues moving in the same direction for too long (with a clear timer), but I can see that being more inconvenient and unintuitive than the simple restart button you went with.
Thank you! I'll keep this in mind if I ever do a post-jam version
Great stuff! Being able to do other actions than "play" as your first move was a bit confusing at first, but aside from that, levels are well-designed and give just the right amount of moves to encourage you to plan ahead. Cute aesthetics too!
Thanks!
Was short and sweet, was not super challenging! Really neat and fun gimmick wish it was a little more puzzly or hard, but its a solid foundation. Thanks for makin it! Was fun to figure out.
Thanks!
The Art Was Good And Really Cute. I Dislike The Overlap Of The Arrow And The Normal Ground, Also Maybe Adding An Undo Button To The Game. Everything Else Is Good And Really Cute Graphics! Keep Making Games And Having Fun!
Thank you!