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A jam submission

Deep WatersView game page

You are the threat...
Submitted by DelightfulDev — 14 hours, 23 minutes before the deadline
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Deep Waters's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#184.3754.375
Presentation#494.6254.625
Overall#634.2814.281
Creativity#7943.8443.844

Ranked from 64 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play as a boss during a boss fight

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 22 to 3 of 42 · Next page · Previous page · First page · Last page
Submitted(+1)

Cool game. Interesting idea and nice art. Maybe it would be cool if there were more and more divers. But it fits the theme better this way.

Submitted(+1)

I really liked the game, it's a lot of fun and it really looks very polished. The gameplay is good, the graphics are excellent and the sounds are very well chosen for the theme of the game. Very good work!

Submitted(+1)

Wow, seriously impressive animation and sound effects. Very well polished! My only note would be that each individual level feel a little short. Early on, you can clear the diver in less than 15 seconds it seems. Maybe a little more health for the diver in exchange for more health for yourself could do some good?

Developer

Thank you! I wanted to make the game really easy at the start that way it slowly turns into a hectic battle as you keep winning, but I do agree that there is some balancing changes to be made :P

Submitted(+1)

Really good. I love the idea. The color scheme and presentation are incredible for a 48 hour game. I would love to play this as a full game (maybe with different playable bosses and such). Great use of roguelike upgrades. And amazingly polished. Even the sound is excellent.

Super impressed with this one! Nice job!

I'd appreciate it if you check out my game too if you have a minute!

Developer

Thank you very much! I'm going to try and update it once the voting is over and add a few new mutations and try to make an actual ending. different bosses would be a really good idea!

Submitted (1 edit) (+1)

Nice! The leveling system worked well, and it was cool to have all the abilities layered on top of each other. The diver got really hard around round 4, but that might just be me being bad :) And the art. So beautiful with the glow, very deep ocean-like. Overall, cool game!

Submitted(+1)

My favorite "you are the enemy" game, so goodd

Submitted(+1)

My favorite of the "You're the boss" games so far, this is great.

Submitted(+1)

A very DEEP game! ;-)


Very beautiful game,  even if it becomes a little button mash-y. Like the options for gaining strength. Overall, one of if not the best interpretation of the 'you play as the boss' themed games.

Submitted(+1)

I can't imagine those tentacle animations were easy to do. Really impressive, I liked the upgrades it gave you throughout the game, they felt very fun and powerful (as i should feel as a giant octopus)

super cool game 8)

Submitted(+1)

Super fun! Very nice visuals and music, impressive that you did this in 2 days, good job!

Submitted(+1)

YO!  This game was so fun!  Great idea, great execution, and surprisingly great polish too!  Definitely a highlight of the jam for me so far :]!

Submitted(+1)

very fun and very cool, i had a blast playing a few games, I wish there were some more directed attacks tho!

Submitted(+1)

Nice concept, but I feel like you just have to shoot bindly and hope for a hit, I wish there was more to it. But good game overall. 👍

Submitted(+1)

Nice simple game!

Being able to play as a super strong boss is a very fun feeling, and dishing out waves of bullets is very satisfying. 

I really like that there are some upgrades to get after each fight, It really adds to the excitement to see what strong ability you will get next. The thing I would look forward to the most in future versions would be more abilities and upgrades to get, maybe even some paths to go down to get different builds.

I think that hitting the player feels a bit like luck most of the time, it could be nice to have some skills or abilities to force them to move in certain directions to catch them. Although, this may be an intention thing because you can dodge most boss attacks.

I also think that games like this should really lean into the generic tropes that are seen in boss fights. Having to worry about certain things within a boss fight that you don't usually do in normal games adds a nice gameplay dynamic. These things could be : The boss having a weak spot, Getting hit by things within the arena, player skills and abilities to get an advantage, etc.

The visuals are very nice, creating a cool underwater aesthetic.

Developer

I'm glad you liked the gameplay and mechanics. It sort of is luck based when you hit the player but if you notice during other bullet hell games the boss is kind of just sending as many bullets at you and you just need to dodge the patterns, I wanted to replicate that feeling. You have some really great ideas to refine this game! I will likely update this once the voting period is over and add some more 'synergistic' and interesting mutations. I did want to add a dodge roll to the Diver to make it feel more like a main character fighting a boss but I didn't have the time. Thank you for playing!

Submitted(+1)

I love the detail that diver's hp is upper-left, and boss' hp is below, just like un-reversed games!
I really enjoyed the game :)

(+1)

This game is really polished. The type and logo are clean. Love the color scheme for this game and the concept is very fun being in control of a boss, rather than the main character. 

Developer(+1)

Thank you for the glowing review! :D

This game is really polished. The type and logo are clean. Love the color scheme for this game and the concept is very fun being in control of a boss, rather than the main character. 

Submitted(+1)

Was very fun. Toward the end, it did turn up as a button masher.

Submitted(+1)

OMGGGG, I don't believe that this game was made in just 2 days, it's so awesome, congratulations for the incredible game

Submitted(+1)

The character feels great to control and it's crazy how polished this feels. But what really sets this apart is the mutation mechanic. Love it!

Viewing comments 22 to 3 of 42 · Next page · Previous page · First page · Last page