Play game
Super NPC Guy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3322 | 2.955 | 2.955 |
Overall | #4222 | 2.447 | 2.447 |
Enjoyment | #4249 | 2.250 | 2.250 |
Presentation | #4960 | 2.136 | 2.136 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as an NPC, who gives quests to the players.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
Leave a comment
Log in with itch.io to leave a comment.
Comments
The comedy is gold in your game haha. Gave me a great laugh!
I laughed at some of the player dialogues lmao.
Wow! This is great being your second ever game. I enjoyed trying to work out what the algorithm is for whether a player dies or succeeds.
Great take on the theme, pretty unique in execution! This could really shine with some polishing and expansions.
We almost had the same idea! I how the players slowly approach from underneath the bar just to give you that derpy look :D
Cool concept! Would love to see the game expanded on with some more polish. Overall great work!
This is a cool idea for a game! (The fourth-wall-breaking text is funny, too.) I'd recommend adding more of a way to tell if the quest will succeed, but it was well-executed for a 48-hour jam.
If you have time, I'd love it if you checked out my submission!
The game's concept is there, but maybe you can add more depth or stats to the quest takers so to plan out our strategy more
The game's idea is very cool!!! Need some more informations on NPC's to make a strategy, maybe some hint that you have to discover...Good job anyway!
OMG! what are those slimes and spiders?
like level 10 warior mage slimes of death that kill gandalf!
-Honey get that spider for me, please...
-You crazy, I'm only level 5!
fun game!
Love their little comments, it really felt like the kind of thing MMO players would say. Great job on your 2nd ever unity game!
Really simple and soothing. I could have kept going. Good job!
Really simple implementation. Straight forward :D understood what I had to do and love your simple art style!
Nice work, especially considering it's only your second unity game ever. Would like to see a bit more background-info on the characters to get them the best quest.
Love the concept! Really like that you get to see what happens to the adventurer once you assign them the quest. :)
at first I was constantly losing, and then I didn’t even understand why I started to win, good game
Good job on finishing the game! Some of the heroes look pretty neat :)
Pretty simple, but the idea is really nice. I think this could be awesome if it was fleshed out a bit more - if certain adventurers were better suited to certain quests, or if there was more quest variety for instance.
Congratulations on finishing a game for the jam, and as only your second game too! I'd appreciate it if you check out my game too if you have a minute!
Cool use of the theme, I really felt like a quest giving NPC! it would have been interesting to see the adventurers have special traits like "scared of slimes" or "loves to fight dragons" to add a little more to the gameplay. solid entry
Really cool idea, and very cleanly and clearly presented! I'm a big fan of how you need to intuitively figure out which quests should be given to which characters. Great job!