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A jam submission

Wired WondersView game page

A platformer, where you aren't the player
Submitted by JoeyTheHorrible, xmzw — 1 hour, 1 minute before the deadline
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Wired Wonders's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#2434.3434.343
Overall#4803.8763.876
Enjoyment#4873.7433.743
Creativity#16003.5433.543

Ranked from 105 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player and level roles are reversed

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 49 to 30 of 69 · Next page · Previous page · First page · Last page
Submitted(+2)

So on point for the theme and you put it all together so nicely!

Submitted(+2)

awesome presentation!  it was super clear what had to be done each level without being so easy that i got bored.  great job!  the music slaps too

Submitted(+2)

Very fun and challenging! The style of the game is really pleasing, kudos on that!

Submitted(+2)

The puzzles are really intriguing and fun!

Submitted(+2)

Really fun! I've seen other games like this before, but this definitely has to be one of the best-executed.

Submitted(+2)

A most literal sorta platformer. This was an enjoyable puzzle. Lots of potential for this to be a base to something bigger, with more complex blocks and a more robust move set for the jumper. Excellent work.

(+2)

One of the best game I've played on this jam so far, the polish is really impressive and I really enjoyed the puzzles !

Developer

Thanks so much!

Submitted(+2)

interesting concept and the game looks quite nice. good job! i had fun playing!

Submitted(+2)

cool idea. I liked the visual. so clear and readable. nice job

Submitted(+2)

I like the idea, it has a pretty nice level of polish to it and felt quite satisfying until level 10 where it went from super easy to quite difficult, I think there should be a more gradual difficulty curve. Also I discovered a bug where if you keep trying to place the blocks with the spikes on them against a wall, eventually it would just let you. But overall for a game made within jam hours I think you've done very well, Great job!

Submitted(+2)

this is cool

Submitted(+2)

This is super well polished! I would love to see some more mechanics and maybe a shortcut for the restart button. Also often times the solution is like one block off from your last position and i cant always tell exactly where my blocks were before i reset so maybe add like a small indicator that fades away where your restart a level or something like that. Great game!

Submitted(+2)

This game was well polished and I really liked the music, the only problem was that it was kind of annoying to wait for enemy's to get to a certain point to be able to place a block, other than that it was really fun.

Developer

Thanks for playing!

Submitted(+2)

Very fun idea. Im bad at these sorts of games but had a lot of fun with this one!

Submitted(+2)

Good one, polished and fun

Submitted(+2)

I loved everything of this. Extremely polished for a game jam game: no game-breaking bugs, cohesive look and fun as well. Last level was a bit of a challenge even. Definitely my favourite in this jam now, only the ending was a little cursed hahaha.

Developer

Thanks so much! I wanted to give the player a "What the heck?!" moment towards the end for fun, lol.

Submitted (1 edit) (+2)

The art and music are both really good (the music kind of reminds me of old lemmings music :D). I did get stuck on the last level for a while, so i wish the blocks you placed stayed in place when restarting. Otherwise a solid game, enjoyed playing it!

Submitted(+2)

Super polished! One of the levels (5 I think) I kept needing to restart and really wished it was mapped to the keyboard or that there were spikes at the bottom.    Art and music is really good! Difficulty increases nicely. Well done!

Submitted (1 edit) (+2)

Very polished game! There were some puzzles that looked simple on the surface but had fairly difficulty solutions. 

Would be good if there was some sort of jump arc on the build screen to indicate the character's jump height/distance to make puzzles less trial-and-error-y.

Submitted(+2)

Really awesome game! Very chill. Would love to see more.

Viewing comments 49 to 30 of 69 · Next page · Previous page · First page · Last page