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SPIRITO

111
Posts
2
Followers
19
Following
A member registered Jul 13, 2022 · View creator page →

Creator of

Recent community posts

Incredible entry for the jam. I can easily see this being expanded into a full release. I'd be surprised if this doesn't get featured on the GMTK channel. 

A seriously excellent and creative concept, I hope this gets continued development... Can't wait to see the day this drops on steam and becomes a global success.

Good luck my friends ;)

This is a really great start to a game, a few bugs to iron out...

somehow managed to soft lock myself in the first level by picking the wrong first card.

Wish I had time to check this out during the jam and leave a rating but nevertheless, beautiful graphics, great narrative, cute card art and amusing sfx. Overall a great vibe, keep it up!

followed

Just the motivation I need to continue development :D

Your words mean the world to me, I'm glad you see the vision v_v

Thanks a million for playing!

I was going through it haha, but worth it in the end. Learned a great deal and had fun doing it :D

Anyone who makes a Rhythm game has my profound respect, well tackled my friend ;)

Thanks for playing!

Much appreciated, nothing better than a handful of freshly pinched coins ;D

Thanks a lot for playing!

Can't wait to see what you do with it next ;)

Followed <3

Really fun game, love the concept, an exciting twist on the theme 

Music is phenomenal :D

Fantastic entry to the jam, love it!

Really great audio, both sfx and music are well made, the robots are cool too. The puzzles were just the right amount of challenging to not be boring so great job on that, overall a sound entry to the jam. 

Fantastic job <3

Great concept, a very interesting and unique take on the theme, great art and audio (slightly too loud)

overall an impressive entry for the jam, well done! :D 

Wow. Incredible entry to the jam.

Extremely well polished for the time frame, beautiful graphics, exciting character designs, fun gameplay with cool mechanics. I particularly enjoyed being able to get an enemy's attack into negative numbers and then multiply it to make them do all the work.

Made it right to the end boss then lost unfortunately but an awesome game with a lot of potential for further development. Would love to hear some more sfx and some music

much love <3

I appreciate the love, funny enough I've never actually heard of Rhythm Thief before (I'll check it out). 

That means a lot to hear man, I'm glad you can see the vision honestly really appreciate it <3

I'll have a new build out some time after the voting period ends, not entirely sure when as I haven't had much chance to work on it since, but I'm definitely continuing development on this one - hope to see you back when I drop the future build ;)

Absolutely! I have plenty of ideas I'd like to implement still...

Hoping to have an updated build some time after the voting period, feel free to check back in <3

Thanks muchly for playing :D

I'm glad you liked it

Thanks a bunch! ;)

Much appreciated, thanks for taking the time to leave this feedback 

You can expect an update some time after the voting period ends :D

I'm glad you enjoyed the game, thanks a lot for playing!

Thank you, I'm glad you liked the music, poured my heart and soul into it ;D 

Yeaahh... I'll need to fix that...

Thanks for playing!

I try ;D

Thanks a bunch for playing <3

I hope you do, keep up the good work man!

much love <3

(2 edits)

Thanks I really appreciate the time you took to play the game and leave this comment, it means the world to me!

I did already plan on having the art of the NPC's you're stealing from in the scope of the game... Just ran out of time, however I do plan to continue development for this project, at least until the voting period ends 

Lives indicator will be added

as for moving the beat indicators, that was the initial plan for the game but I couldn't figure it out in time so I landed on this as a base to build from.

I have a lot of ideas for the game that I'll hopefully be able to get implemented :D 

Thanks a bunch for the feedback it really makes it all feel worth it and helps to realise the key parts of the game that need tweaking or expanding on

I'll strive to get an updated version out for you to try, hope to see you back - much love <3

Great art style, nice retro sfx, a jumping mechanic in a 2d top down is fun! 

You've got a lot of potential my friend, keep it up :)

Great opening animations ;D

Mom happy :)

Very seemingly simple game with no soundtrack, but somehow It's one of the jam games I enjoyed playing the most!

A few bugs to iron out such as occasionally being able to float on missing tiles (both player and enemies)

P.s the lil dudes cheated and went outside the map on area 2 >:( 

Would love to hear a killer soundtrack added to this and maybe change the background colour on the other areas?

This is a great entry to the jam, you did awesome!

5 stars on Enjoyment and a follow ;)

Good job twin ;)

it was a little fast and tough to keep track of the which order to hit the arrows in but other than that...

Very cute art style, nice music, clean execution and love the different scenes through time <3

Rhythm games rise up :D

Appreciate the kind words :)

Thanks for playing!

Hell yeah buddy, you have my utmost respect ;)

Rhythm games are hard.

Thanks for playing!

Much appreciated :D

Thanks for playing!

Hell yeah <3

Thanks for playing!

Very well presented and a fun and interesting mechanic!

The second level was a little misleading, at first I thought I was supposed to Jump the gap and later realised you have to bounce across. I'd recommend making it a little more generous to the player I.E. smaller gap, lower wall or maybe even a checkpoint after the first jump?

All in all a great entry to the jam with a strong link to the theme and a well thought out mechanic, nice art style and sfx too ;)

Simplify the tutorial elements (too much text)

Nice game! Great music and art, not really sure what I'm doing tho as I came down with a strong case of "I ain't reading all that" ;D

Strong link to the theme and nice roguelike mechanic, wish you had time to add the audio, I think that would've added a lot to it.

Overall a neat little game :)

hahaha, don't let it go to his head ;D

Beautiful little game, the heart of sheep at the end was super cute.

Love the artwork, audio and concept also nice load screen transitions <3

followed

Really well made and a cool concept. The voice acting has a very slight hint of Pedro Pascal ;D

also love the spaceman poster! 

Oh thank you! I was hoping someone might notice that :D

Thanks for playing!

I'm not surprised, it wasn't easy to get everything synced up ;D

Many thanks for playing!

I appreciate the kind words :D 

Check back in after the voting ends, fingers crossed I'll have more fleshed out build for you to try by then ;)

Thanks a lot, just wish I had the time to add more before the jam ended :D

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Wow, this is incredible! Really well fleshed out and polished game. Only downside is the balancing. A few tweaks here and there to fix that would make this an excellent entry for the jam. I mean... it is already :D  Edit - I beat the game ( 49 casualties :/  )

followed

(1 edit)

I can't take the credit for that unfortunately, roguelike rhythm games already exist 

Crypt of the Necrodancer, for example...

But I'm excited to be putting my own spin on it :D

Thanks for playing ;)

Many thanks for playing the game, pickpocketing is my jam :D 

just kidding

Pretty good, I liked the tileset in the tower defence section and it was kinda cool to be able to move them around after the round had started (unlike the standard tdgs) although it felt quite slow and the movement didnt seem too useful after picking their initial positions... maybe some balancing to be done but overall a great little game. Good job :D