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Majora Monkey

153
Posts
6
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5
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A member registered Nov 20, 2020 · View creator page →

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Detective gameplay was fun. I like the music too. The only confusing part was there were lots of characters to keep track of, and dialogue felt very unnatural at times. 

Very simple game, which is cool. Context is interesting as well. Gameplay could be more interesting though.

thanks for playjng!

This was a cool game, and had some unique gameplay. Difficulty was well balanced imo. The only thing I would change is maybe explaining what each potion does in the tutorial. 

This is really cool. The camera angle was a little hard to work with, but I really like the concept. Also the fact you did this with no engine, at 12 is extremely impressive. Really good job, keep making games.

Sorry :(( Thanks for playing!

Cool game, could use some difficulty tweaks, as sometimes the finger would smack me immedietly as the round started before I could move away. The speed of the finger also feels very random, when I think it could be better if it builds up. I really like the art though. 

Really creative idea!

This is really cool! Creative gameplay and way to reverse the roles. Feels faithful to the game too, with so many little references. 

Cool puzzle game. Super well polished too. At first I thought it would be too easy but then I got stumped. Good job!

Gameplay felt fluid, but also like it was missing something. Not sure what the health was for either. Sound design is super creepy and well done. Narrative is interesting as well. Nice art, but could use some animation. Good job overall!

Game is really cool, definitely needs to be harder. Artstyle and UI are nice. Music is cool too. Once I understood the concept I really liked the idea.

Cool game, and the idea is pretty creative as well. However, I think the game really needs to be polished. Enemies sometimes disappear, you can shoot through walls, and ai movement looks a little janky. Still fun, and I like how the bullets bounce around.

I really liked the gameplay, as well as the art and music. I think it really needs a way to lose, and some more difficulty, but this was fun, and a cool idea.

Cool physics, gameplay has an interesting twist. Couldn't finish cause it got too hard for me, still fun though.

I like how the play button is a piece of cheese.

This has unique gameplay, which is pretty cool. Feels like it could be a little more balanced and challenging, though I know that can be hard to achieve with the time limit. Good job on the game.

Cool game, nice art, and music as well. Gameplay is easy to understand. Well done. 

This concept is cool, and could be really fun, but some bugs need to be patched. I kept placing tracks in the menu, and wasn't able to place any down at certain points. Either way, good job on finishing a game.

Really cool style, and you used the theme to create some genuinely unique gameplay. Nice job!

This is a cool idea, although could really use better balancing, and explanation of how to play. Really creative concept though.

Interesting take on this years theme. The game felt somewhat janky, and hard to control. Overall, with more polish, and some sort of tutorial giving the player direction would have improved this game a lot. Good job.

This game was cool, and had fun mechanics. Art was nice, but music and sound effects would have added a lot to the game.

Cool game. Eventually feels like theres not much more to do than just run around in a circle. Like the adaptive music though, concept is cool as well.

The atmosphere is amazing, I have no idea how you made your itch page so beautiful but good job. I did find a bug with the player clipping through the walls at times, but other than that really well polished! Music fits super well too!

This game is a cool concept, seems a little buggy at times, mainly with pathfinding. I think the gameplay could be improved a lot if there was some sort of method for building up electricity instead of just waiting around. With some more polish, and balancing, this could be a really good game. Nice job.

Thanks!

Physics are fun to play around with. Super satisfying to hit a huge row of chickens. From a game design standpoint, no strategy is needed, as you can just keep spamming stuff and pretty much never run out of money. Super fun game anyways. Good job.

I like the game and concept, as well as the art. The progression was creative. My only issue is I can't figure out what the win requirement is, and wasn't sure when to stop playing. 

Art is really good, gameplay is fun and creative. I love the adaptive music, such a nice touch.

Fun game, definitely one of the best "Play as the platform" games I've seen. Premise for the game is funny as well. 

The game crashed once for me. I also had trouble really getting the hang of the mechanics, and could not tell what i needed to win/lose at times. That said, the game has really nice art, polished well with smooth responsive animations, and menu settings. Good soundtrack as well. Nice job.

Cute game

Super fun. Creative way to implement hack and slash game with the theme.

I like the art an music, game is fun as well. Found a bug at one point where chicken gets stuck on a lily pad, other than that good job. 

Thanks! In the files the song is called cheese rat symphony.

Graphics are nice, though animations can be a bit choppy at time. I'd work on more interactive gameplay. Good job on the game!

The art is cute, traps were a nice touch. Gameplay felt similar to standard tower defense. Overall fun, good job.

Nice art, animations are choppy at times. Mainly though I'm not sure how to play, and I don't think my attacks have any effect, nor do enemy attacks. This might be a bug to check out, or I'm just confused. 

Cool game, maybe introduce things slower to give players more time to keep track of all the controls. Overall cool concept and well made game.

This has an amazing art style and scary atmosphere but doesn't really reverse the roles very much.