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Snapple 3D's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2883 | 2.738 | 2.738 |
Presentation | #3560 | 2.690 | 2.690 |
Overall | #3748 | 2.635 | 2.635 |
Creativity | #4538 | 2.476 | 2.476 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Basically a snake game, but you are the apple
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Running round in circles simulator 2023
Simple but fun little game. Super impressive you wrote it all in C, huge flex
Simple, but interesting. I like how the music matches gameplay
Cool idea! Recipe of success = go in circles :)
This may be a tiny game right now, but it's an A+ idea for the jam, and the constantly accelerating music sent me.
Simple, but cute. Feels like there isn't much to it besides running in circles, though optimizing your movement definitely required a bit of skill. I like the adaptive soundtrack. Go team reverse-snake!
Cool game. Eventually feels like theres not much more to do than just run around in a circle. Like the adaptive music though, concept is cool as well.
Pretty cool game! the gameplay was simple but fun, although it did get a tad boring.
Music goes brrr on around 4k score hahah. Love it!
I like it, especially the way the snake body parts move behind the snake, and I am impressed that you wrote it in C!
This game was more on the simple side but fun regardless! It could have maybe profited from some more pickups, walls, etc. to add a bit more strategy as for me the gameplay mainly consisted of running from corner to corner. I also ran into the issue others have already mentioned that the arrow keys moved the screen, maybe you couldve bound the arrow keys as well as WASD for the movement so players can choose their prefered movement style. I also loved the background art, it wouldve been great to have that in the game itself too but I am assuming you ran out of time to implement that.
Overall I thought the game was fun and I think with just a few tweaks it has a lot of potential! :)
Short, simple, and sweet! ^^
Had to play it in fullscreen because the arrow keys would move the page (the game also only took up a quarter of the screen in fullscreen mode lol), but it was pretty fun! Solid work!
the detail of the music going according to the speed of the snake, simply 👌
got 1311 at max haha; good job, you made it in C ? congrat's! the game was fun to play!
The fact that you did this in C is very impressive, well done :D
It's a very good take on the role reversed. Clear and Nice concept. If there's more variations or random events would be great. You can make snake longer after time passed and give player some ways to shorter the snake. Or player buff like a random boosting bubble poping up that make player faster or dash or time stop. Also if the game can add WASD to control it will be better.
Good work on the game jam ^_^
Creative idea, I like it! Got a score of 3500
I like how the music sped up with the worm, really added to it! I kinda like the abstract simple aesthetic too - fun vibe. I kinda just ended up going in a circle, but nice work overall!
Music was some of the best fitting and integrated into the game that I've seen so far in the jam! There's a lot of stuff you can do with this concept, this one keeps it simple and executes it well, feels very smooth to play. Good work :)