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A jam submission

Breeze BoundView game page

Bound through the skies in this cute puzzle platformer. In your browser!
Submitted by HugBug (@gohugbug) — 1 hour, 31 minutes before the deadline
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Breeze Bound's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#3333.9813.981
Presentation#3334.2574.257
Enjoyment#4873.7433.743
Creativity#5753.9433.943

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You MOVE THE PUZZLES AROUND THE HERO rather than moving the hero through the puzzles.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 28 to 9 of 28 · Next page · Last page
Submitted

Jesus , Hugbug! Your ideas are dope! I also always appreciate the amount of work you put into your itch page. I'm really curious how you made this game.

Submitted

love how you present the levels and how it transit to the next level! crazy levels of polishing!

congrats!!

Submitted

Honestly loved this.  Everything from the presentation on the page to the chill puzzle vibes.  Wonky physics aside, I have nothing to say about it besides I want to see more of it.  Great job!

Submitted

Hey really cool! First off, I really like how you designed your main webpage about the game. It seemed to just flow into the game. Much more effort was put into that than the majority of game pages and I really liked that! Next the game was super soothing... almost like a good bedtime game (not because it's boring but cuz it's so calming!) Between the looks, sound, music, it really all comes together into a great package.

The gameplay is great too! I'm not a huge puzzle person, but I was able to finish the game without too much of a hitch. I think the only real annoying part (which you seem to allude to not actually supposed to be part of the game) is the flying through the walls. In a way it makes sense as something that can happen if done to hard, and it is quite amusing at times! But it did seem a bit inconsistent. Sometime I would pull a bit and it would be fine. Other times I feel I did the same and away mr aviator went flying out of bounds! It wasn't that bad though, just a minor nuisance. and given limited time in a game jam not something that we can really hold against you!

Anyways super superb job on this! You did an amazing job of tying it all together in a nice comfy package, and honestly other than the glitching through walls this practically seems like a normal non jam game. Great work!!

Submitted

The artwork and especially the game's page is brilliantly made, and the game itself was really calming and fun. I'm particularly impressed with a lot of the effects, really good work with the polish! As some people had already mentioned before, the player clipping felt a little bit awkward. But the levels were nicely designed and a lot of the later ones were definitely a challenge (or maybe I'm just bad at puzzles in general lol). Really good entry, great work!

Submitted

The atmosphere is amazing, I have no idea how you made your itch page so beautiful but good job. I did find a bug with the player clipping through the walls at times, but other than that really well polished! Music fits super well too!

Submitted

Thanks for the piano music. If it wasn't there I would be crazy frustrated. Great job.

Submitted

Full marks, that's all I want to say, Full marks!!!

Submitted

Good gosh, if I could rate Presentation as a 6, I would. Incorporating the gameplay directly into the itch.io page is an incredible aesthetic! Also, this is a weird thing to say, but good job with taking the clipping through walls issue and turning it into an actual gameplay element, hahaha. I only really had a single issue, and it was due to the click being automatically released if I dragged my mouse through the center, but that was really minor, and I quickly got used to it.

Very good job!

Submitted

I love the idea and aesthetic, but oh man those controls are touchy! I managed to beat the last level by accident haha. Would love to see this built upon with tighter physics, better controls (definitely need a way to separate jump from turning), and of course less collision problems. What you have though is really cool, well done :D

Submitted

Nice vibes - one song reminded me of nothing else matters...

But for me you should add a click if you want tu pull down for jumping - the last level was impossible for me cause it was way too hard to just turn a little without jumping and vice versa

Submitted

Super cool vibe! you did a great job with the itch page/getting it to blend perfectly with game! I struggled a bit on the stair reversal level (I kept flying out) but its a really cool concept

Submitted (2 edits)

Amazing game, first time i do listen to the music for a game in this jam, this game is so calming, thank you i needed that :)
Le seul point négatif c'est le passage à travers les murs parfois, mais je trouve même que c'est un point positif au final car ça force le joueur à jouer calmement. Merci pour ton jeu, c'était vraiment sympa de se rencontrer en effet :D

Submitted

Lovely game and wonderfull itch page! the gameplay is fun music is nice! well done !

Submitted (1 edit)

Really fun game and several levels to challenge the player. The music A+ which represents how the game should be played calmly as opposed to aggressively

Submitted

Crazy execution, great game! Even more impressive that you made it by yourself. 

Submitted

Cool idea, really nice presentation! This would be neat to play in a mobile version. Encountered a few bugs with clipping through walls and platforms but that's about it.

Developer

It should (mostly) work on mobile web ... err I hope. hahaha. Yeah, the clipping thing is HARD. I prefer Mario physics to the real thing. Hard to get my head around. Thanks for playing.

Submitted

Fun little physics game. I enjoyed the ability to drag the stage downward and fling the player. For the last level, I was basically just trying to drag the exit to the player since I couldn't think of any other way to get the player there. I just wish the physics were more consistent so I don't constantly clip through walls.

Submitted

very fun :) quite brave pulling off a physics puzzle in the jam. good job!


Submitted

That's a really nice game, I enjoyed a lot. The concept is simple, but you did it very well on the simplicity side, without any hint, I instantly grabbed the game's goal, control. Beautiful !

Viewing comments 28 to 9 of 28 · Next page · Last page