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A jam submission

Robot RhythmView game page

Submitted by AngryArugula, Curdle Games, KetrinaDrawsALot (@KetrinaYim), indierocktopus (@mjmurdoc) — 8 minutes, 59 seconds before the deadline
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Robot Rhythm's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#4563.9553.955
Overall#5613.6673.667
Fun#5663.5453.545
Originality#11453.5003.500

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Player's weapons are synchronized with the music

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

This game feels sooooo good to play. The physics are really fun and it looks and sounds great. I liked to just turn off and on all 4 tracks sometimes just cuz it would change up the music. Nice work y'all! Would love to play more of it.

Submitted

Pretty original concept where your weapons are tied to the music rhythm! This has a lot of potential! Polish it even further and release! 

Submitted(+1)

So fun!

Submitted(+2)

Hilarious gameplay! Really like the music playing when you activate the different arms! Beautiful models and fun arcade game!

Submitted(+1)

cool work.

Submitted(+1)

Nice, you took the same concept I did, but did it way better. 

Developer

Hah I love yours too! :)  Great minds!

Submitted(+1)

I'm not sure if I'm missing something, but as far as I unde4rstand the game works like this:

1. You get points for breaking pots,

2. You get new tracks for breaking pots,

3. You get a high score.

Not sure how the music thing really interacts witht he gameplay apart from sounding nice tbh.

Other than that, everything is very polished, looks and sounds great!

DeveloperSubmitted(+2)

Thanks for the review! To answer your comment on the music, the tracks are tied to the weapon slots, and the weapons rate of attack is reactive to the rhythm of the track that the weapon is assigned to. My favorite combo is hammers on the front, megabusters on the back :P

Submitted(+1)

Oh, I get it, you design your loadout based on the 1-4 keys, gotcha! That makes a lot more sense, I WAS missing something, glad I asked ^^

Developer

The music / beat is "Joined Together" with the attacks! :)

Submitted(+1)

Nice visuals and music but I could only find one thing to pick up and then there was nothing else to do in the level but break pots - is that normal?

Submitted(+1)

Ok just after posting that a bunch of stuff came out of the pots hehe I guess I just got unlucky before. Sick track once you have all bits going!

Developer

My wife had a run where only *ONE* additional weapon dropped!    It should be a 10% chance for a drop, so maybe some of them are getting physics-exploded out of existence...   Give it another try! :)

Submitted(+1)

I love the character design and the music it creates! :)

Submitted(+1)

Wow! despite not having much of a tutorial, the gameplay is fun, and the music and vibe of the game are so good! Well done!

Submitted(+1)

Cute art, could use a bit more of a tutorial, but it works out alright.

Submitted(+1)

Took a minute to figure out but I was able to figure it out without explicit instruction so good on ya! Enjoyed the experience. Building up the toon was very gratifying :)

Submitted(+1)

Fun little game! I definitely spent like 45 seconds thinking I had to press the number keys in order to punch, though. But once, I figured it out, it was fun, and I was totally bopping to the music. Nice work!