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Laser Connection's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #241 | 3.829 | 3.829 |
| Overall | #808 | 3.537 | 3.537 |
| Presentation | #1018 | 3.561 | 3.561 |
| Originality | #1849 | 3.220 | 3.220 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to JOIN TOGETHER a laser and a computer.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Very intuitive and simple. The movement was a little too snappy for me - I completed a level in its entirety and then my move moved me into the lava before I actually jumped (I'm not great at platforming; the platforming elements that required timing felt a little out of place with the movement being the way it was). But I did enjoy and play through all the puzzles. Thanks for a fun game! ^_^ Cheers.
thanks ^^
Well, this is just a fantastic puzzle game. All well explained, fun to move, fun to win. I thought the presentation was fantastic. I'd love to see this expanded to a bigger game, with a little story about the scientist. Seriously, no notes on this one. Just great!
thanks ^^
Got through to the end, and really enjoyed myself!
Loves:
Nitpicks:
Thanks for this precise feedback !
Very fun game, very sturdy and solid feel, loved it.
Thanks ^^
Hi Matteo!
The learning curve is perfectly smooth and you introduce new mechanics seamlessly and intuitively. For example, I didn't need any clues that boxes could be pulled, because in the previous level you showed me they could be pushed, and in the next you gave me one that was impossible to push! So naturally I got pullin'! A true disciple of Mark Brown!
Thanks for sharing, good luck in the jam!
Best,
Brandon from TheIndieDream
Thanks for the feedback ^^
great take on the theme, and i liked the art
Thanks ^^
Good game. Honestly, I think you handled one of the best tutorials/pacings so far from what I saw in this game jam. Usually, almost everybody has problems communicating the core gameplay to the player, while here I never felt lost or bored. Nice work and good job with a solid entry. The only thing I want to add si that you could try to export the game for the web next time, downloading is quite tedious when you play 30+ games for jam.
Thanks for this feedback !
I wish I could export in web HTML but I don't have the GameMaker licence for it :')
Vraiment sympa comme petit jeu,
Ya quelques problèmes de physiques, le saut est pas super agréable et le fait de sauter en boucle quand on reste appuyer sur haut c'est pas terrible,. Quand on spam la touche haut ca joue le bruit meme quand on est en l'air et ya quelques problèmes de collisions (sur les coin).
Sinon en terme de design c'est plutot bien pensé, tu introduit les mechaniques une par une sans que ce soit trop le bordel, j'avoue que j'aurai meme bien aimer un peu plus de challenge.
Vraiment sympa en tout cas 👌
Merci pour le feedback ^^
Nice puzzle game ^^ I liked the concept introduction ^^ very well done ^^ and the sound effects really fit ^^ good job ^^
Thanks :)
I loved this puzzle game, is a good lesson on well designed controls.
The levels in themselves are good tutorials and arrived to logical conclusions with no penalty for failure besides a quick reload.
Nice polished game, loved it.
Glad you liked it :p
Fun, polished lazer puzzle game. Responsive movement for a character, great tutorial that helped me understand the game quite easily. I loved it
Thanks for the comment :)
Very tight execution and great tutorialization! I especially liked the timing puzzle towards the end
Glad you liked it ^^
Simple idea executed perfectly :O The intuduction of new mechanics and ideas felt natural. The sprites cute and simple. My only problem is there arent any more levels :D
Overall simple yet fun well done :D
Thanks ^^
This game has really good level design and pacing. It shows the player what to do without using a single word. The player is then needed to explore these mechanics to get to the next level. It's very well polished and I really enjoyed playing it.
There seems to be a slight problem in the level with 2 lava pits. I was able to get through the level using only one reflector.
Great job on the game!
Oh ok I wasn't aware of this problem, let's say you speedrunned the game :p
Thanks for the comment !