Thanks 😺. Sure.
Dumivid
Creator of
Recent community posts
Good spin on the theme. O would work a little bit more on responsiveness. The mage needs a little bit tighter controls and the demon a little bit more obvious spawn indicator. You got lost sometimes in the controls. Also maybe you could add spawn points for monsters to make the gameplay clearer.
Also, not 100% why, but when I killed the mage as the demon I lost. Idk if this is a bug or if I didn't get the rules. Overall, a well-put game. Nice job.
I think I will agree with the other comment. The pace of the game is waaay too slow, and you also don't remember all the products in the storage. Maybe if they at least had some icons, it would be much easier (something like the icons from Stardew Valley). The presentation tho is great, and I really enjoy the graphic combination. Great stuff!
Even after like 5 attempts the rules are a bit abstract to me. I got the main idea, but it seems something it's not clicking at some level. Also, my respect for using Illustrator, my beloved 😂. If you can make it more obvious how exactly to win (maybe with an easier level first) then the game might flourish.