Play game
Hell Letter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #504 | 3.913 | 3.913 |
Overall | #991 | 3.449 | 3.449 |
Fun | #1021 | 3.304 | 3.304 |
Originality | #2070 | 3.130 | 3.130 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Puzzle where demons are joined with the player when he goes near them
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
Leave a comment
Log in with itch.io to leave a comment.
Comments
Fantastic game. I loved it, and it was really polished. great game
Helltaker is the best.
it's not actually nsfw right?
Its perfectly sfw
This game is really nice, the art is cool, the levels and mecanics are good.
When I finished the game I was kind of sad :D
Good job :)
Minor bugs aside, wonderfully charming and well thought out puzzles too!
The attached entities sometimes tend to go off the grid. I like how the restart looks.
I can see some clear inspirations
Great game!
this was really neat! I was getting some concerning error messages from the godot console but it still works fine lmao. Only thing I would say is make sure the demons snap to the centre of the tile when you pick them up. It gets confusing
I love the art style on this it's gorgeous.
It's a fun puzzle mechanic but my one complaint is that it's often pretty confusing to see what shape the attached demons are in because they get misaligned from the grid slightly
This one looks really great, and the puzzle mechanic is very interesting! It's cool that you have to figure out the right way to approach the demons, rather than avoid them entirely.
I agree with one of the other commenters: it's a little hard to tell which "tile" the attached demons are on. Spacing them out more consistently would make it easier to follow what's going on.
What a neat game mechanic!
Figuring out how to connect to the clingy demons to make a usable shape is a neat challenge!
One thing that could be improved is that your combined shape is not incredibly clear, as the demons move in towards the character they're clinging to. it makes the the shape seem rounder and less clear.
The final level almost stumped me until I turned around at the very end.
(Helltaker is pretty cool. My favorite is Cerberus.)
You can beat the third level without touching anyone; don't know if that was intentional. Otherwise, the game is really good!
Feels like this level is unbeatable or I'm doing something very wrong. Well, Helltaker was defo the reference for this, as for the gameplay I think it would be more interesting to see well-planned 2-3 levels.
But very decent job! Also check the logs for errors (I think it's related to weird snapping of demons + overlapping).
left up left up left up left left up up up up right right right right right left
First off, your linux version works! And it's very enjoyable! Great Work for a first completed Jam!
I liked the gameplay
This is great! Well polished and good mechanics. Tone is a bit random for the gameplay IMO, but I enjoyed it a lot. I reviewed yours, make sure you return the favor! https://itch.io/jam/gmtk-2021/rate/1081519
This such a cute game. The puzzle element was intuitive and fun. I would love to see more :D