Wow, excellent game! The visuals are stunning (and it runs great on browser, kudos for that!). It feels really polished, congrats!
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Send Nodes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #52 | 4.500 | 4.500 |
Overall | #75 | 4.125 | 4.125 |
Originality | #88 | 4.222 | 4.222 |
Fun | #436 | 3.653 | 3.653 |
Ranked from 72 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You curate a network of nodes. Bad nodes try to destroy your precious cone, but you catch them and have them join your network instead!
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
It took me some time to understand that when you are holding balls you can't catch new ones. But then it's fine game. I really like graphics of this game. and music adds some depth too.
This looks like a full game that you could find for like 5 bucks on steam or on a mobile platform. Well done!
Really cool concept and great execution! The aesthetic is great and I love how you cant control the lasers too well, only the nodes, makes for tense and fast paced gameplay! Well done!
So speical this game Deep Impressed!
awesomoe combination of strategy and immediate response At first, I set up my form and waited for their enter. Gradually, I got the hang of it and reacted directly and quickly, using the dotted line to incorporate it
also love this unique asethetic, physical material fit the moving methods(rolling) and have Surreal Sense and Meditation feeling when they moving and when the lighting shinning
Very tricky to control, but if feels amazing to connect a lot of the nodes together. Very nice, well done!
Well, I guess our games really are the reverse then. Also quite addictive, lol. I do enjoy the amount of clutch moments, it feels really satisfying when I'm able to catch a node moving at a pretty fast speed. If you wanted to make it easier on the player you could display an arrow warning, maybe when the nodes will be especially fast. Also I'm not sure if this was intended but audio was static on Firefox, though it was less static when I ran the game on chrome (maybe this audio issue could just be me and I should restart my pc). A leaderboard for this game could also be cool. Overall really fun challenging game with amazing visuals that really put me on the edge while playing. :)
This game is really entrancing, the sound design was just perfect and the gameplay interesting and fun. I would've liked it if you could see more and more around you, because at a point my network grew so big I couldn't react anymore to the nodes coming in.
Saw your video on your sound effects and was immediately intrigued. Phenomenal abstract design and an extremely robust game play on top. I was surprised that there's even a bit of a strategic element when deciding where to place the marbles during down time. Again, really well done.
A super unique and addictive game! The environment is epic. It feels so great to see a node get captured and so angry to see one node get destroyed and ruined all nodes linked to it. Is there a rule to how a new node linked? or is there a way to add new links between two nodes?
It's an awesome game that I would not expect to see in a game jam!
Thank you for playing!
The material of the node indicates its behavior when joining your network:
- white marble: slots between two nodes, forming a line
- chrome: slots between two nodes, but retains the original connection, forming a triangle
- black marble: connects to one of the two neighboring nodes, forming a new leaf
Love the visuals. Very surreal, like some other dimension or something. Also I like the different levels/backgrounds you play on. Great job!
Made it to 19 nodes! Fun, addictive, and good, clean graphics with consistent style and music. Potential for a real game on tablet or pc
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