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A jam submission

CTRL and RollView game page

Poops got Out of Control — 'CTRL' to clean them up!
Submitted by AtymTima Games — 5 minutes, 40 seconds before the deadline
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Play CTRL

CTRL and Roll's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#6563.7823.782
Originality#8653.6173.617
Overall#11673.2713.271
Fun#13313.0903.090

Ranked from 133 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Poops got out of the control. The player uses CTRL button to change directions. This CTRL button can run OUT (Out of CTRL).

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Viewing comments 89 to 81 of 89 · Next page · Last page
Submitted(+1)

i like this idea, but i found it hard to control.

i dont get why i have to hold control to change direction. its basically the snake game but with extra button presses.

Developer(+1)

The idea is that you are limited in the number of turns (out of ctrl), so if it was just arrow keys, for example, every press would be counted. But by holding extra button, you can change and choose the direction without losing anything.

But I agree with you that in a lot of cases it seems redundant. So, I think to allow players to change the direction immediately with pressing just the IJKL/WASD, or they can still use ctrl+button. 

Thank you for your opinion, though, it is highly appreciated! I will fix this, without a doubt. Thanks :)

Submitted(+1)

Love that little toilet paper face 

Developer

Ahahah, we need to learn to be like this toilet roll — always happy :D
Thank you for playing the game, I hope you liked the game! Have a nice day

Submitted(+1)

Nice twist on the snake classic! The game looks really good and the character being a paper roll ties perfectly with the mechanics! Good job!

Developer(+1)

I'll told my kids that's how the Snake game looked like

Thank you for your kind words, I'm glad you had fun with the game, it means to me a lot! :)

Submitted(+1)

Wow, you could say you're on a roll  with this.

Developer

Another punch to write down for the future, thank you for it XD
But seriously, thank you for playing, I'm glad you were on a roll with the game :)

Submitted(+1)

I had so much fun, great job!! 

Developer(+1)

Thanks, I'n grateful to hear that from you :) it's something that keep my motivation going!

Submitted(+1)

Nice balance of out of controls and strategy required. Its a little hard but in a good way.

Developer

Glad to see that you found both of them to be balanced. I'm working on making the game more balanced, so hopefully, it will become a good strategy eventually. Thank you for your support, it's highly appreciated!

Submitted(+1)

This game fits really well with the theme for this jam. I always felt out of control, although it didn't feel unfair. The art style and sound design really complimented the game as well. This was really hard but I had a great time playing it.

Developer(+1)

I'm glad you were having fun with the game! I already fixed the controls a little, but I don't want to download a separate game for an update. So, I'll update the game with better controls once the ratings are over. Hopefully, the unnecessary difficulty will drop a lot :D

And thank you for complimenting the art style and sound design, it was so hard to finish at least something in 48 hours. Seems, it kind of worked out. Thanks again, I appreciate the feedback!

Submitted(+1)

Pretty cool game! The concept fits really well with the theme.

 The controls were a bit difficult to get used to but actually not a bad concept I tihnk. For me the main problem was the toilet roll slightly 'drifting' - sometimes I let go of the key when I expect the roll to turn, but then he drifts into the block infront and that was a bit frustrating. So maybe more of a 'snappy' control with the same mechanic. 

I also was a bit confused by the achievements screen. And also I think some kind of goal with elvel design would be cool :)

Anyway, great job!

Developer(+1)

Yeah, that's my biggest mistake. The problem is that the character actually follows... the row where the red indicator is. For some reason, I didn't even think that it would be intuitive and smart to look at the character himself, not the red tile. I've already fixed the problem, but I'll update the game once the ratings are over (I don't want to download the separate game)

I'm sorry for that, but I'm glad you still had fun with the game! About the goal: at first it wasn't even the game with random generation, I was running out of time, so I changed the initial idea of proper levels to random XD
I'll continue working on the game and adding much more. Your comment Is highly appreciated :)

Submitted(+1)

Your game is well made (especially considering its only your second game), and generally quite well polished but I just couldn't quite get the hang of the controls. I also found the music to be a little loud. Simple fixes at least! Good going :)

Developer

Thank you for playing the game and sharing the opinion! I'm currently working on both of these things, especially changing the follow system of a character (he actually follows the red tile with the arrow, but I didn't realize that people will assume he follows his own row, my bad).
Anyways, I appreciate your opinion a lot, have a nice day!

Viewing comments 89 to 81 of 89 · Next page · Last page