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DRIVEN-OutOfKEYS's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #563 | 3.500 | 3.500 |
Originality | #578 | 3.769 | 3.769 |
Overall | #700 | 3.500 | 3.500 |
Presentation | #2251 | 2.923 | 2.923 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game plays with the sense of security with controls that a player expects. When you drive, using controls causes them to freeze/disappear for an increasing duration. The control scheme may abruptly swap on certain power ups. You may even be forced to remap controls from other directions when you run out of required controls when hurtling towards a bend. Designed to drive till you literally run out of control.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We created all audio during the game jam
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Comments
Fits the theme well, but hurts my brain!
GG for the game ! very cool concept :D
Challenging and fun! great job, the game was easy to understand!
Is that a Link to the Past house I see? :) I'm just cruisin' around Hyrule, don't mind me.
Oh, and was that the testing level at the very end? Nice easter egg if it was!
As cruel as it would have been, I wish you did more with the dragging key mechanic. That's when I was like "ooookay, now we're cooking", while also panicking quite a bit haha It's too bad it was featured in only one level, because that's what really caught my attention.
Nice work overall! I don't like a lot of the key switching mechanic games, but this felt pretty good. Maybe because the maps were readable and forgiving? It felt tricky and challenging without being obtusely difficult. Good job!
Very cool game! I love how stressful it is to go around tight corners just as your controls regenerate.
Pretty good idea and well executed. The graphics are also very nice. Good job!
Good game! I liked it!
Bugs:
(I can't continue)
Suggestions:
- Add a main menu.
- Add a pause menu. (If you added the main menu, you can make "Esc" to go to the main menu)
- The number that is counting by itself, if it is a score, write "Score", or anything like that.
- Add a save system. (If the game is not endless)
- If the game is not endless, write the current level.
- Add a background music.
Great work! Keep making games, and never give up!
Thank you for your feedback. I'll definitely look into these feature when this jam is over.
I'm not sure exactly why the swapping blocked your progress, but I'm glad you liked it nonetheless!
A very fun premise here! The gameplay was smooth and the art was also pretty cool! I like the idea of using your keys!
A very cool idea, it also reminded me how bad at typing I am!
Nice game, reminds me of those games that teach you how to touch type, and its by far the best one of those ive ever played.
Hey the gmae was kinda intresting...that key swapping and swpping keys with mouse was intresting..
I had fun playing the game, great idea Keep it up
The remapping keys is really interesting!
Fun game! love the idea!
The idea is good, but I guess you did not have enough time polishing it. It's still fun.
This is actually a fun game!
Great idea, the presentation is simple, but it's a lot of fun!
Not bad
I like it....
the game make me anxious in the last level but I enjoyed comparing my scores! ;)