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A jam submission

Bot and donutsView game page

A small game for the GMTK 2020 Game jam.
Submitted by Dobrek (@hocka87) — 18 minutes, 17 seconds before the deadline
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Bot and donuts's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#1304.1724.172
Overall#3413.7593.759
Presentation#5903.8283.828
Fun#6533.4483.448

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Most of the time you don't have a direct control of the character. While you are on a green tile you can register inputs. Then the bot will loop through those ​to reach the end. To finish the first room for example you only need 5 inputs (up, up, right, right, right) then the bot will do its job !

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Submitted(+1)

Wow this was quite the mind bender! Trying to think far enough ahead to reach the end was tricky enough, trying to get all the doughnuts... I think I'll need to stick at this for a while...

Really nice take on the theme, good work! :)

Developer

Thank you :)

Submitted(+1)

mmmmmm.  Doughnutsss

Developer(+1)

^^' 

It seems I was hungry when doing the sprites :)

Submitted(+1)

same

Submitted(+1)

Fun little game that fits the theme! Well done!

If you want, please check out my submission.

Developer(+1)

Thanks ! :)

Submitted(+1)

Very nice mechanic! Took a little bit to understand, but once I did it all clicked.
Good stuff!

Developer

Thank you :)

Submitted

Really cool. Mechanics made prefect since to me. It reminded me of those pseudo code games designed to teach programming, but in a more gamified kind of fun way.

Awesome job!

Developer

Thanks !

Submitted(+1)

Just like everyone else - I didn't know what the mechanic was going - but then I figured it out... Great game!

Developer

Thanks ! :)

Submitted(+1)

Took me a moment to understand the mechanic but it was a really clever way of turning the out of control theme into a puzzle! Also nice to see another Pico 8 submission!

Developer(+1)

Thanks !

You used Pico 8 too ? ❤️ Gonna give a look :) 

Submitted

I did! I'm pretty new to it, would appreciate the feedback! :D

Submitted(+1)

This is super original and works perfectly. So hard to wrap my head around what will happen but I enjoyed trying and failing. great job! keep up the good work.

Please checkout our little game if you get a moment.

Developer

Thanks ! :)

And don't worry, I always give a look to my reviewers' games ;)

Submitted(+1)

I figure out the movement relly quick. It is making to think a lot in next levels. First one I just passed just by luck :)

Developer

Thanks :) 

(+1)

reminds me of those arrows in pokemon

Developer

Haha :) Kinda. 

Looks simple but it's very hard to level design. It's often like that.

Submitted(+1)

I really like the core mechanic! The movement recording is really nice!

Developer(+1)

Thanks ! 

It tooks me a while to figure how to do it. I didn't had a lot of time to think about the level design in itself unfortunately.

Submitted(+1)

I'm confused as to how to control this.

Developer

Yeah, I didn't had the time to play test it or to do a proper tutorial. Next time I will focus more on those points.
But thanks for taking some time to test it :) 
The main idea was that you didn't control it. At least most of the time. When you are on a green tile you can register input then the bot will loop through those to reach the end. To finish the first room for example you only need 5 inputs (up, up, right, right, right) then the bot will do its job.

Submitted(+1)

I could not stop playing once I realized the way puzzles were done.  Good job.

Developer

Thank you ! :)

Puzzles are sooooo hard to level design. I had no idea ^^' A good learning weekend.

Submitted(+1)

Hi, can't figure out the controls once the game starts. Can you put them on your itch.io page?

Developer

Yeah, I didn't had the time to play test it or to do a proper tutorial. Next time I will focus more on those points.
But thanks for taking some time to test it :) I'm still learning and I make a lot of mistakes ^^' 
The main idea was that you didn't control the bot. At least most of the time. When it is on a green tile you can register input then the bot will loop through those to reach the end. To finish the first room for example you only need 5 inputs (up, up, right, right, right) then the bot will do its job by itself.