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A jam submission

Drunken BallView game page

Game for the GMTK2020 Game Jam
Submitted by Bob5768 — 24 minutes, 36 seconds before the deadline
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Drunken Ball's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#22902.6972.697
Overall#30542.5452.545
Originality#36722.4852.485
Presentation#42802.0912.091

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The movement can be thrown off by RNG, leading you to potentially struggle to get where you want

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Submitted

This was a really fun little game. The idea to throw off your aim with RNG was quite nice. It added to the out of control theme, but it wasn't too much that I felt that the game was unfair. It was very polished as well and I liked the minimalistic art style. Great job!

Submitted

It is a very cool game, the sound is very nostalgic, however, I feel that maybe I was not so much in the theme of OUT OF CONTROL, it may be that I may not have noticed any other element, but I managed to stay stable throughout the game , at no time did I notice any factor that took me out of control!
Adding something that made it difficult to control the player, such as changes in speed, inverting the mouse buttons, or some element of fact less generic like the ones mentioned, could have brought a more interesting layer to the theme! But, it was a great project! Congratulations!

Submitted

Feels like AgarIO but with weapons. x)

A background would have helped to understand how fast I was moving through the level. It's a nice and fun little game, and feels pretty good when you get surrounded by red balls so you start bouncing all around and collecting points, hehehe...

Sweet execution and clean mechanics and a nice twist with the drunken feeling haha

Submitted

The controls are satisfying and challenging. This one is quite fun!

Submitted

I really liked your game! original concept. If you have time i'd love if you check my game out since im not getting much ratings :(

Submitted

Really liked the concept and enjoyed playing the game! The only thing is that the control information was cut off on the screen so I didn't know if Rbutton click or Lbutton click does what. 

Developer

yeah, it only did that when it was fully built and uploaded to itch which is always lovely... when i put the unity webgl window thing in fullscreen it seemed to work from my small panic check lmao (hence the little text in the desc telling you to play in fullscreen), good thing you managed to enjoy it regardless

Submitted

This game has criminally few ratings! I really enjoyed it. I don't know how adherent to the theme it is (it felt remarkably tight, not at all out of control), but the only things I'd change about it are adding more variation to the audio (having a single sound for the dash means it can get a little annoying) and adding a penalty or meter for the time-slowing on right click. I got a high score of 2000!

Developer

yeah i did notice while playtesting the RNG offset is maybe a bit too kind , but it already was annoying to be circling around a golden ball you're trying to reach as it is, so making it "meaner" would probably just make you want to tear your hair out of your scalp

Submitted

Cool game :] the only thing for me is that although I understand the random variation in movement is so it is "out of control", I feel it makes moving quite difficult, but well done :]

Developer(+1)

it can be a bit of a pain, especially when you try to aim at a golden ball lol, but yeah, had to fit the theme, the original idea was instead of mouse aim + random offset, the arrow would just randomly switch directions every second, but that was just annoying and resulted in just waiting around till it pointed at the way you wanted, so i went for the current system

Submitted

This is surprisingly fun! The way you get a slight knockback after hitting a red ball feels very satisfying, as does how you can build up speed by clicking rapidly. Very good entry! It fits the theme very well also.

Submitted

Nice game! Simple, but plays nice and has a nice feel to it. If I would add one thing it would be some keyboard controls for shooting, since right clicking while aiming is difficult on a trackpad.

Submitted

Great game feeling and sounds! Nice.

Submitted

This game has great feel to it, I played it a couple times over just because of how good it felt to hit things when i shot, or dodge

Submitted

This game has great feel to it, I played it a couple times over just becuase of how good it felt to hit things when i shot, or dodge

Submitted

Agar.io with rocket jumping!

Submitted

I love the bullet-time when aiming. Fun concept to play around with. Only thing that didn‘t work for me was the score counter. Somehow it did‘nt update the score

Developer(+1)

huh, that's strange, i didn't really get to test the game when it was built since my browser didn't support webGL sadly, sorry about that...

normally red balls give you 10 if you dash into them and golden ones give you 250

i added the slowdown at first to make it easier for you to aim without having to worry as much over where you were heading but the slow motion is pretty dope regardless yeah