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A jam submission

Not TwiceView game page

Submitted by RegularSalamander — 11 hours, 38 minutes before the deadline
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Not Twice's itch.io page

Results

CriteriaRankScore*Raw Score
Design#384.3914.391
Overall#404.4204.420
Adherence to the Theme#414.6524.652
Originality#2284.2174.217

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Liked it a lot. It's nice to see a game with same mechanic as my submittion so high on the list

Submitted(+1)

Level 'stuck' stucked me at all :c. But the game and idea are awesome!

Submitted(+1)

I absolutely loved it. The art style, the puzzles, everything. Just wish there was more of it.

Submitted(+1)

Damn This game is cool! Good Job man!

Submitted(+1)

Great idea, concept, art, and game. I made it to "Bottomless!"

Submitted(+1)

I'm stunned by this game. It ticks every box of what a GMTK game jam winner should be. Looking forward to seeing your game in Mark's video!

Submitted(+1)

Loved it. However be honest did you change a (common)bug into a feature (holding left and right stops moving)? I thought I was clever discovering that, then it pops up two stages later as a tip.

Developer(+1)

There are a lot of ways to handle opposite directions being pressed, such as favoring one direction or using the one most recently pressed. I personally prefer the inputs to cancel each other, so it's not a bug. When I realized it could be used to make some puzzles easier, I started using it as a mechanic.

Submitted(+1)

Liked the core mechanic and the visuals. GJ!

Submitted(+2)

Great game! Everything was snappy and fun and the platforming felt great. Feels like you pushed such a simple concept to its absolute limit.

(+2)

This is a really cool idea and I had a lot of fun playing through it! Lots of good puzzly moments; my favorite level was "Stuck", which stumped me for a few minutes but was satisfying to figure out.