Oh this was awesome! I loved it. I wish I had more to say but I really don't - everyone, play this game!
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Click For Adventure!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #82 | 4.091 | 4.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
On top of having a very clean, understandable presentation, this a great concept for a puzzle game! I can imagine the game introducing the mechanic with simple, direct language and slowly starting to use more obtuse language to add difficulty. Maybe adding homographs to hide important words in plain sight or make a rule that a certain type of text can't be used in a command, like any text that's being spoken.
The two minor changes that I think could be made to this version of the game are:
- When you return to the right path after pulling the lever, print the exact same text as before the lever is pulled, then add a paragraph after it, which will include the word needed to solve the puzzle.
- Give "examine" some functionality on the left path. So when the player examines the tree, a new paragraph of text can appear with either a clue for what words to look for or maybe even include one of the words that solves the puzzle.
I love the idea! It was fun to play, but I might consider adding more potential answers.
I really like this idea, very puzzley. So glad that I could "thank Sam Jacobsen" at the end :D
For anyone who has trouble installing like I did, try disabling your anti-virus.
This is a brilliant twist on a typical text adventure game! Love it!
I got stuck inside the tree though after climbing the rope, could I get a little hint please? :)
Fun! Sometimes, it can be a little hard to figure out the exact wording of what you want to do, and that can feel a little bit like pixel hunting (to an extent).
But overall, I enjoyed it! Its a pretty novel idea, and has some fun puzzles.
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