This is insane! For three days this is very polished and creative! The art is great and the music is fun and unique. Well done!
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War 1914's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #67 | 3.391 | 3.391 |
Music | #131 | 2.348 | 2.348 |
Gameplay | #132 | 2.739 | 2.739 |
Design | #136 | 2.696 | 2.696 |
Overall | #151 | 2.583 | 2.583 |
Geometricness | #221 | 1.739 | 1.739 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What did you eat/drink during the jam?
Pad Thai and a bagel
Comments
Not very geometric, but the gameplay is thoughtful. Choosing enemy units and choosing attacks easy and I was able to guess what each unit did by the ability names alone. What I would like to see improved is more information about the enemy and their abilities. They all attack in one big turn, and I had no idea who I should prioritize at first because I did not know which unit presented the biggest threat without playing that side. Overall, good interface that could provide more information to the player about the enemy they are selecting, how much damage the player will give and receive, and how long until the special attacks are available.
neat game. Super sweet easing into the mechanics. I like it
I liked the game! but i can t see the implementation of geometricness in the game.
Great game love the idea I also love how their is different environments depending where you are.
Hi,
the idea is nice, and also the strategy game. With a bit more time, maybe adding more animations when shooting or doing the first aid would have added a lot. :D
P.S. Come to leave feedback also on my entry, I would really appreciate it!
Pretty nice game! The graphics are a bit lacking but that's not a huge deal. Also, some kind of strategy could be nice, I really just pressed some buttons and most of the time that worked. The SFX and music are also nice! Good job overall.
This is a fun turn-based game but maybe you can work on some graph and gameplay.Good job!
The art was nice for being put together for a 72 hour jam, if a little hard to make out at times. At its core, this is a fine turn-based game, but some quality of life things would help - such as multiple control schemes for easier navigation (mouse-only gets tedious on a laptop). I'd also say some effects would help the game pop as well as keep the player informed - it took me a second to get what was going on because the only indication of progress was catching the health bars moving each turn. Still a great base for game done in 72 hours! Great job!
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