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A jam submission

Saviour & DestroyerView game page

Fight you either destroy or save a planet
Submitted by Mystics (@Mystics_Games) — 20 minutes, 44 seconds before the deadline
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Saviour & Destroyer's itch.io page

Results

CriteriaRankScore*Raw Score
Geometricness#713.7003.700
Theme#1073.0503.050
Gameplay#1292.7502.750
Overall#1332.8402.840
Music#1442.1502.150
Design#1552.5502.550

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

The game is great but it lacks some level design. Maybe instead of white walls, you could have add some signs to show the player which directions to go. The shooting sound is really loud too. Still good game!

Developer

thanks for the feedback glad you liked it yea I was thinking that to but I couldn't think of what to put there instead thanks for the feedback

Submitted(+1)

Good Idea! Enjoyed it! But i can't really control the player as i want it to be! However game is good ! Keep it up!

Submitted (1 edit) (+1)

Not a good game.

The difficulty is kind of off as if you choose Saviours the game is way too easy and if you choose Destroyers the game is way too hard but in a bad way which brings me to my next point.

Enemies, In saviour mode the enemies aren't much of a hassle but when you are playing in Destroyer the enemies feel straight up unfair, since the player can neither dash nor speed up there is almost no way to dodge the enemy bullets especially because of their speed, so the only way to kill enemies is to go far enough away that their bullet despawns but yours doesn't allow you to cheese them, and kill them.

Gameplay
The gameplay is fairly boring as its never challenging enough in saviour mode that you run the risk of death and in destroyer mode its almost impossible to actually make decent progress without cheesing the enemies like I stated, and even if the game's difficulty was balanced it would still be fairly boring as there is only one enemy type with the only variation being size. 1/5 stars

Design
The level is very straightforward and doesn't feature any landmarks its pretty much just a path to earth made up of white blocks, additionally, the enemies are very poorly designed as there is pretty much no way to kite them, your best bet is to take cover behind a corner as obstacles and other objects are pretty much non-existent apart from the earth itself and as I previously said corners. 1/5 Stars

Music

The music sound like its made to be as annoying as possible, it essentially a lot of high pitched chirp like sounds, kind of sounds like you just clicked on random squares in bosca ceoil and called it a day, however, you do have a shooting sound which helps redeem the music category a little bit. 2/5

Theme

Pretty much as bland and as non-creative as you can get, the idea of good vs evil is for one very cliche and not very creative, additionally, the theming doesn't really change up the gameplay as choosing if you are good or evil just changes how hard the game is and whether you shoot at earth or not.

2/5 stars

Geometricness

The only thing you did get decently right was geometricness, this is a very straightforwards category, since everything is fairly geometric you get 5/5 stars.


Overall rating: 2/5 Stars

Wouldnt recommend playing unless you absolutely had to or ran out of other games to play.

Developer

thanks for the feedback this was my first time adding enemy ai and I'm not the best at music but thanks for the feedback I will make sure to use some of the feedback in my next game

Submitted(+1)

No problem at all! For being your first time implementing enemy AI you did it quite nicely, eiterways keep up the good work and have a nice day

Submitted(+1)

Nice!  I destroyed the planet >:D

(+1)

This is a creative little game! Please rate my game! I rated yours!

Developer(+1)

thanks I will rate your game tomorrow can't today don't have my PC with me

Ok!! No problem!!

Submitted(+1)

that game was pretty cool! it was a bit hard because enemies were shooting before i can see them but it was still fun! the controls are intuitives and i like that we can choose to be good or bad ahaha great job :)

Submitted(+1)

Hard but fun!

I wish the game was more polished in both movement and core mechanics-wise, but even at its current phase the game was enjoyable and no errors have occurred during my gameplay session. Making some modifications to the color palette I guess would work great considering the background and the entities.

Well done!

Submitted(+1)

the way the music just disappears and the enemies attack almost makes it super intense for some reason. I enjoyed that feeling.

Submitted(+1)

I like how I was able to choose my game goal. Would have fit Wowie 3 as well tbh.

Unfortunately, the game doesn't really communicate this or what your goal is or basically anything.

Though, the controls pretty intuitive.

Gameplay was cool.

Submitted(+1)

Nice Game

The game was fun to play and a bit hard (:

Submitted(+1)

enemy is firing before i can see them, and the start in background and butter color were confusing, but nice game.

Developer(+1)

Thanks for the feedback this was my first time adding enemy ai and i didn't know how to fix it

Submitted(+1)

you add colider to main camera set it to trigger so it would not colide with anything else , then in enemy script check if enemy is inside camera with (ontriggerenter) function  if he is set them to active or start firing.

Developer

Thanks I will try that out after the jam

Submitted(+1)

Good job! It was hard to differentiate the bullets from the stars in the background. Changing the bullet's color would help. Nice job tho!

Submitted(+1)

Nice idea, and I like the space background! Maybe make the enemy projectiles a different color, because they blend into the background. Also, it would be nice if the camera moved ahead of the player to show what's in front of them. Great work in such little time!

Submitted(+1)

Great concept!

Submitted(+1)

I like the idea. You could add some post processing and particle effects in future to make it prettier. Good job! 

Developer(+1)

thanks for the feedback I did add post processing but I was my first time doing it