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A jam submission

Fox Text Adventure [Gone Moral]View game page

Submitted by spoonsweet (@spoonsweet1) — 5 hours, 34 minutes before the deadline
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Fox Text Adventure [Gone Moral]'s itch.io page

Results

CriteriaRankScore*Raw Score
How Artless was the game?#34.4624.462
How engaging was the story?#173.2313.231
How good was the game?#183.2313.231

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I think the graphics style for this works very well. Just simple representations of objects with text helps make it look interesting. I also really like the fables you put in here too, and the music and sound effects all work really well. Great job. It's a bit annoying how the text disappears when I move the mouse, but I'm sure you've heard about that already.

Submitted

This was so nice! I had only heard of the grapes and boar fables, so learning the other 4 was a lot of fun. The music and environment also fit very well together, and I liked exploring the different areas. This is kind of a random comparison, but it reminded me of the Hundred Acre Wood world in Kingdom Hearts, where you have to explore different areas and there is a short story in each one with a different animal. I really enjoyed playing this :)

Submitted

Awesome adaption of the fables. Incredibly creative take on the task. I like all the little touches throughout and thought that went into each choice. The sound design fits perfectly with the theme and color palette. Really well done on this entry.

Submitted(+1)

Loved this! A great way to do interactive play. Good music and sfx, fiddly puzzles and a fun mechanic.

Would be good to not have the mouse move remove the text after interaction, but I’m sure with more time you would have solved that :)

Developer(+1)

Hey Yanniboi! Glad you gave it a go!
Really happy how it turned out! You are correct, that was a point I wanted to fix, but focused the last hours for making the music transitions, and having the unlocks show up on the den, and then add an extra fable, and then another and then I had to submit before I sleep :D
But that is the fun about Jams, isn't it?

Happy that the audio research paid off! Was really wishing I could have more character development, with the cut tail and the fox society, but that is all for now hehe

Submitted(+1)

The music and sound effects were great! Moving to different areas was cool and it all works well even without art. It was fun!

Developer

Thanks for playing Turquoise Moon!
Wanted to have a few more Fables in each location, but didn't have enough time to materialize them all.

Glad you enjoyed it!

Submitted(+1)

im not gonna lie i was lost and confused when i first started this lol, but i was able to get what i needed to do, this is great! my favorite aesop fable is the frog and the mouse, great job spoonsweet

Developer(+1)

Cheers for trying it out Ghostbit! (I have to say I truly love your new profile picture, every time I see it)

Yeah... it didn't help that I messed up the first Fable just to take a GIF for the screenshot, then didn't notice it got saved over the crow and cheese... 

Wanted to explore the ones around the fox, but now that the mechanics are in place, seems like and okay way to tell stories

Submitted

hahaha thanks for liking my profile picture! My best work yet

Submitted(+1)

A nice collection of little stories. I liked the choices that can be made in it and it is all presented really well, especially with how you move from one area to another

Developer(+1)

Thanks for dropping by GameFavorites!
I probably could have found a better way of the text not disappearing so fast after the mouse is moved, but happy it was playable in the end even with this format!

Submitted(+1)

Very nice recreation of Aesop's Fables, and some of the new lines made me laugh. Loved the music and sound effects, very cosy and this was a really well put together point and click. Good job!

Developer(+1)

Thanks for trying it out Fennec!
I thought you would enjoy it, with your name and all hehe.

Wanted to have a sort of exploration in the interactions, happy how it came out. Almost had a few more, but then, time.