Such a beautiful game, I really enjoyed the music and the aesthetics! I love the animations and color choices too !
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Soulbind's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #1 | 4.587 | 4.587 |
Music | #6 | 4.303 | 4.303 |
Overall | #8 | 4.312 | 4.312 |
Aesthetics | #20 | 4.495 | 4.495 |
Sound | #55 | 3.697 | 3.697 |
Fun | #92 | 3.761 | 3.761 |
Mechanics | #94 | 3.642 | 3.642 |
Theme | #312 | 3.477 | 3.477 |
Ranked from 109 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Music - Arthur Vyncke - Uncertainty
Comments
I like the story presentation, and the actual gameplay compliments the story well. Good job!
A very moody game, loved the atmosphere! Very nice pixel art style. I liked that you added a little movement on the story scenes. Interesting choices related to memories and social behavior. Great game!
I liked the combination of mechanics, the dialogue choices and the interesting story, nice job on it!
This was just a home run for me. All the elements and ingredients ended up being the perfect combination and I really got invested in the story with the multiple endings.
Excellent work!
cool concept, highly addictive like there's nothing bad that is to be improved it's perfect!
My favorite parts were the visual novel bits, that'd be great to be expanded upon! nice game
You did an amazing job with the game and its atmosphere. I love the idea of this being a person's last stand before judgement. One bug I did encounter is that if you press the spot where retry is after it fades away, it resets to your last check point. Not game breaking, but something I wanted to let you know of.
This is my favorite game yet! Well done on the story aspect and overall creation of this game. I would love to see more!
Very well executed game, I love the way you tell a story, the ambiance is great. I just got confused because I understood the first time that you can go to the next dialogue by pressing space. Then at the end of the game I finally understood that I could make choices along the way with my mouse.
Really nice game with a lot of emotional impact. That's super tough to get in a jam game, but you did a great job.
This is a special one, what a beautiful presentation!
My only critique is the ending I got on the second playthrough. I chose not to pick up the ant, but said I regretted it. Then I interacted with the student and interacted with the familiar face, asking for advice and having positive experiences.
Then the spirit told me I wasted my time, was CONSUMED BY RAGE and would spend forever in purgatory, not sure if I quite why those choices lead to that outcome when the previous playthrough was so much more pleasant (even though I didn't go talk to the person but chose to pick up the ant the first time) lol.
In any case, it's a wonderful game, love the haunting music and visuals!! Awesome job!
Nice experience. I wanted more. Also, do you choices impact the game narration?
Really cool!
what a lovely game <3 . you really did a great job putting a lot of mechanic to make it feel so polished! lighting, movement, camera transition, dialog.. just wow!
Silly me did not realize there were choices and I pressed space, leading to the worst outcomes for the first 2 memories. then it was to late. I really enjoyed this game, great entry with awesome presentation and music.
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