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Dungeon Run's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #297 | 3.344 | 3.344 |
Sound | #419 | 2.500 | 2.500 |
Music | #458 | 2.531 | 2.531 |
Aesthetics | #508 | 2.813 | 2.813 |
Mechanics | #512 | 2.563 | 2.563 |
Fun | #522 | 2.563 | 2.563 |
Story | #586 | 1.750 | 1.750 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
A.M.P Demo, AurynSky, Blink, Handpainted_Grass_and_Ground_Textures, PolygonStarter, RPG Music Starter Pack, stone_floor_texture, Stylized Brick Texture, Attack Jump & Hit Damage Human Sounds.
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Comments
nice runner with a cool conecept!
I just think the camera perspective makes it hard to judge when to jump to time the higher fireballs right...
But I rly like the soundFX so you know whats coming and can swap in advance
I really like the aesthetic and the audio in this game. To improve it, I think I'd make it harder to stay alive but have less of a punishment for missing a projectile (this could just be my preference though). Good job :)
Nice runner with pretty visual, well done! I tried to dodge bullets at first and didn't understand why my score was below zero xD
I liked the idea for the game but the jumping physics often made it difficult to get back onto the ground in time to catch some of the projectiles. I think if you could refine that a bit it would make it feel a lot better. Quite a fun game, good job!
For your first game very very cool, but I think you get a bit too quickly into the negative area with points. Well done overall!
We tried to play the web version game but it was full of bugs and glitches, the mechanics were interessing, nice job to make this all alone !
I loved the art style and the idea in general! I struggles yet enjoyed playing this game :P
I like how snappy the movement feels, but I do think hitting the projectiles feels a little inconsistent and I would like to have more control over the jump height, like with how long I hold the spacebar. I also think missing a projectile is maybe a tad bit too punishing on your score.
Still, it's a fun little game and you did a good job finishing it within the jam time!
The punishment is too severe; it's impossible to enjoy the game when constantly in a negative or very small positive state. By the way, for a nice color effect, you can try using a shader with the Fresnel effect.
I guess its not my tipe of game, I am 2 bad xd
Max score is 16((
Rly nice game for jam!
I wish u GL with nex Game Jams!
I got absolutely destroyed my first run but my second I did a lot better. The game would benefit from either having a fast fall mechanic, as in if you pushed down twice you would fall at twice the speed or hold the space to adjust jump height. Other than that it is still a solid game and I did have fun even when I got smote on my first run. Good Stuff!
I liked the idea of this game, but the movement kind of made it a bit worse. I would like to have more control over the jump height, since it was now just jumping a set force, which made me miss a lot of the needed points. Very hard to get it right.
I was well in the negatives :D Quite a good idea and with some polishing it could have a nice gameplay, get some things you need to dodge as well instead of just trying to hit everything, to make it even a bit harder and some things you need to jump over on the floor etc.
But good work mate! :)
I really enjoyed the gameplay! I would love to see you add more to this. :) Great job!
It was a bit confusing at the start until I realized I should be jumping in front of the projectiles. Nice Job!
I don't have much to say, great game for a jam! Fits the theme and has all the feedback back to the player.
You missed a chance though to name this Shield knight :)
Unfortunately I am not great with names haha.
I'm very proud to boast a high score of 10!!! Maybe make the negative points less.
pretty fun game. I think the info about hit the projectile with the right color should be clearer in the game. first time I think I should not hit the projectile but Im wrong. overall good job for finishing the game!
The game is good. I like the mechanics of your game.
Fun color polarity mechanics. I don't think I ever had a positive score, though.
This was a fun time! I really enjoyed the ability to switch colors quickly / in mid-air and everything. It does seem very difficult, but after a little bit playing, I could see myself getting much better.
The overall feel of the game feels good!