i like the animation, and there was just right ammount of challenge, so i had to try a few times. Nice one!
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Dimension Switch (Jam Submission)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #109 | 4.067 | 4.067 |
Fun | #208 | 3.467 | 3.467 |
Music | #265 | 3.200 | 3.200 |
Mechanics | #266 | 3.200 | 3.200 |
Aesthetics | #271 | 3.467 | 3.467 |
Story | #535 | 1.867 | 1.867 |
Sound | #567 | 1.933 | 1.933 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
2
Did you use any existing assets? If so, list them below.
nope all the art is made by ourself
Comments
Such a nice idea, i like this minimalistic black and white visual style and animations! Great work! Want more levels xD
I loved the animation and liked the aesthetic, the game was fun and challenging I got stuck a bit but didnt take too long to figure it out. Great submission!
I really enjoyed this! Great idea the switches as a limited use thing. It could potentially be built upon by finding more "switches" throughout a level or something like that :)
good concept for the game. I don't know if its intended or not but block in black dimension, also can be stepped in white dimension. Consider usage of more SFX to make it more enjoyable. Overall good job for completing the game.
I liked the idea and mechanic of the game, could have some interesting speedruns of no switches used, once you know the map well enough :D
Jumping felt really off for me, like when I ran and jump of off the edge of the platform, sometimes it just went down and didn't register my jump, maybe by just adding a bit collider backside of the player it would be more forgiving, or then make it in a better way and check how long has it been since "dropped" from ground and let the jump be registered.
Nice work on the game though! :)
I liked the almost puzzle aspect with the limits for projection switches. Is it only the one level? I get to a door like thing and it restarts?
Some other sounds like jumping sounds would be good, I think the feel of the jumping could be improved as well, feels a bit slippery trying to stay on the platforms sometimes.
Overall good work, fun little game and cool concept.
Very smooth, I do wish there was a different button to switch dimensions because trying to stuff my large man hands under one another proved challenging but that was my only gripe. Perhaps I should get a larger keyboard ;). An interesting concept executed well with some fun level designs. Great Work!
This is really good! The idea of limiting how much switches you can do is a really good one because it makes you learn the level in order to beat it instead of switching tons of times (though maybe 10 switches is a tiny bit too generous). Great game overall!
Yooo, your game is amazing. I suck at platformers and I had some really frustrating moments there but it was really really good! The music is clean, the character is clean, it's pretty obvious to where you gotta go too. Really awesome man! Good job!
Nice game! I really like the tutorial level. The art and music were also nice. It would be nice if I could jump with the w key as well. There is also a small typo in the tutorial level it says dimetion where I presume you meant to write dimension. When I tried selecting options nothing happened. I tried going backwards instead of forward in the third level, but ended up falling and the game didn’t restart.
Thank you for your feedback! Yes I did notice the typo :P We had to rush through development to finish in time, and yes the Options button doesn't work for now. Concerning the third level, there are 2 ways to finish it, one of them is by traveling on a moving platform that drops you directly at the finish line. So I assume you dropped on it and returned to the main menu.
Thanks again for playing! We will definitely improve the game after the jam.
I like how you handled the two dimensions theme. Just shifting colors while the obstacles are still there, unexpected at first but in the end it works !
When you are on a platform, unless there is another block on screen you have no way to tell if you are moving, that bugged my brain ! Maybe you can find a way to indicate that the character is actually moving :)
Hey there, I downloaded and tried to play your game but unfortunately I cannot progress beyond the Menu Screen.
When I click on any of these options, nothing occurs. In Unity, you usually have to set up OnClick() events for your buttons in the Inspector to call SceneManagement to advance to the next scene. Happy to try your build again if you want to attempt to upload a hotfix, which is explicitly allowed in the Jam's rules.
I also noticed that your file structure looks a little odd:
Not sure what happened here, but I'll just say that best practice is to make a new folder for each Build. Keep trying, I'm sure you can get a playable version uploaded in the next days before the Jam rating period ends!
I'm really sorry to hear that :( You should be able to use W/S or Up/Down, and press enter (the Options button is currently not available). The mouse click isn't working in this build as well, but we will fix it within a few hours.
Concerning the file structure, we apologize for this unorganized structure and will improve it as soon as possible.
Please try our game again when you can and thanks for your feedback!
The game launches but the buttons on the main menu don't seem to work:-(
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