Fun shooting game you had there. Simple yet fun. I do see why it was a good idea to have the spaceship not move to give it the challenge. This was great and maybe try one with moving but many ships. Also fun fact, the game idea you did here, same thing was used in sonic frontiers. Just saying as a fun fact :)
Play game
LIGHT ⤫ DARK's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #16 | 3.966 | 3.966 |
Music | #30 | 3.966 | 3.966 |
Fun | #48 | 3.966 | 3.966 |
Aesthetics | #78 | 4.069 | 4.069 |
Mechanics | #149 | 3.552 | 3.552 |
Theme | #197 | 3.724 | 3.724 |
Story | #466 | 2.034 | 2.034 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
Two people, myself as the programmer and level designer, and Khair E (@KhairSound at Fiverr) as the composer of the game's track for its only stage
Did you use any existing assets? If so, list them below.
Player damaged sound: https://freesound.org/people/InspectorJ/sounds/448226/ (author: InspectorJ @ freesound.org) Player explosion sound: https://freesound.org/people/ProjectsU012/sounds/334266/ (author: ProjectsU012 @ freesound.org) Player, enemy and stage background sprites: https://opengameart.org/users/ansimuz Using the following packs from Ansimuz: https://opengameart.org/content/phantasy-tiny-rpg-mobs-pack-2 https://opengameart.org/content/warped-space-shooter https://opengameart.org/content/living-tissue-background https://opengameart.org/content/space-ship-shooter-pixel-art-assets Player's ship: https://opengameart.org/content/space-ship-building-bits-volume-1 (author: Redshrike @ opengameart.org) Booster enemy: https://freesound.org/people/Dpoggioli/sounds/196914/ (author: Dpoggioli @ freesound.org) Game's soundtrack: https://opengameart.org/users/alexandr-zhelanov
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