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Super Dungeon Adventure's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #37 | 3.952 | 3.952 |
Aesthetics | #71 | 4.190 | 4.190 |
Story | #84 | 3.476 | 3.476 |
Sound | #85 | 3.524 | 3.524 |
Theme | #89 | 3.905 | 3.905 |
Fun | #121 | 3.714 | 3.714 |
Mechanics | #126 | 3.619 | 3.619 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
KayKit Dungeon Pack (https://opengameart.org/content/kaykit-dungeon-pack-10); music (https://opengameart.org/content/8-bit-haunted-house-theme https://opengameart.org/content/chiptune-medieval-the-bards-tale https://opengameart.org/content/pretty-good-chiptune-dont-know-what-to-call-it); sound effect https://opengameart.org/content/sack-of-gold; from https://quaternius.com/ the Animated Monster pack, the Ultimate Animated Character pack and the Modular Dungeon pack; fonts from Dafont.com - Tomb Raider by Navin_Ad and Roman Antique by Dieter Steffmann
Link to your source?
https://github.com/igodsmark/SuperDungeonAdventure
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Comments
Fun, smooth, went with the theme well - wasn't expecting the cleaning xD. Nice one!
It was a fun game. I liked when hitting the necromancer causes me to turn into a zombie doing jobs.
i liked this game. we did not needed but i would like to able to jump. player movement and animations was very smooth. i also liked the camera angle. levels has desinged cleverly. congrats for submisson
Very fun game with a nice twist! The second part felt much more relaxing :)
Nice graphics, and cool camera perspective with the room layout!
Yay this was quite fun.
Great job.
I loved the idea! Was very fun to play too
I thought that necromancer will make the dead one alive :)
Anyway, fun game :)
The movement is really fluid, the lighting is nice, and picking up the gold makes a super satisfying sound. Good job on this!
Nice concept and twist :) The atmosphere was adorable. Cheers!
Very clean game, well done.
I think the necromancer should be faster, to be more of a threat. But that is only if the game is not intended to be relaxed. =)
Very fun with the transformation into zombie that has to clean up. I think you did a great job. I'd love to see this project continued. It ran smoothly and gave a good polish look. I would love the zombie to have a slower, more lifeless walk.
Thanks, I do have ideas on improving and expanding on the game so once I've got my Unity skills up I might well revisit it!
Really cool game! Simple but effective! I loved the music and little details like the UI and sound effects when picking up gold.
There are some minor bugs, like the hit boxes for interaction, and the player gets more speed when moving upwards as opposed to sideways. These aside though I had fun (and the twist was great lol)
Thanks for the comment - I hadn't picked up on the difference between the vertical and horizontal speeds, but I do agree that the hitboxes & collision detection is a bit janky :)
Haha, the twist was great! Nice controls and graphicical style. I would have loved if the 2. deeds were connected to the inital rummaging. And maybe a map, I did get a bit lost :D Great job!
Thanks - I did originally intend for the two halves of the game to be more closely linked but I didn't have enough time to get that in place. Still, there's always opportunity for a sequel!
Nice concept I enjoyed it. I like the story twist I didn't expect it!
I found a bug that when you put your mouse out of focus the character rotates alone on a different axis, which made the game break the first time.
I rated your project :) Would appreciate you testing and rating our game as well : https://hadilepanda.itch.io/rise-of-necromancy
Thanks for the comments and for flagging up that bug, I'll see what I can do to get it fixed
Really Fun! I finished it in one shot and I liked the concept! Congrats!
Thanks, I'm really glad you liked it!