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A jam submission

Procedural Bunny DungeonView game page

3D kill all of the Dungeon bunny rabbits in 90 seconds to win
Submitted by JoeMeering
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Procedural Bunny Dungeon's itch.io page

Results

CriteriaRankScore*Raw Score
Music#3412.9292.929
Fun#3942.9292.929
Sound#4022.5002.500
Story#4442.1432.143
Theme#4472.7142.714
Aesthetics#4642.9292.929
Mechanics#5312.4292.429

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
1

Did you use any existing assets? If so, list them below.
Procedural level generator https://assetstore.unity.com/packages/tools/ai/procedural-level-generator-136626 New Dungeon Pack Modular Low Poly (Free Version) https://assetstore.unity.com/packages/3d/environments/dungeons/new-dungeon-pack-modular-low-poly-free-version-174858 Low Poly Free Dungeon Pack https://assetstore.unity.com/packages/3d/environments/dungeons/low-poly-free-dungeon-pack-191979 https://assetstore.unity.com/packages/3d/characters/creatures/level-1-monster-pack-77703#publisher Music https://freesound.org/people/josefpres/sounds/635373/ Squeak SFX https://freesound.org/people/AGFX/sounds/42940/#comments Font: https://www.dafont.com/font-comment.php?file=jabjai&l[]=10&l[]=1&back=theme Particles: https://assetstore.unity.com/packages/vfx/particles/cartoon-fx-free-109565#description

Link to your source?
https://joemeering.itch.io/procedural-bunny-dungeon

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Comments

Submitted(+1)

Nice aesthetics and quite a fun idea. Personally I would like some indicator of how many bunnies/ghosts are left, but maybe that's because I suck at the game :D

Developer

Thanks for your reply Orthotomus! Yes - can imagine that would be helpful :D

Submitted(+1)

But I LIKE bunnies :'(

(good job)

Developer(+1)

*No bunnies were harmed in the making of this game - thanks Mark ;)

Submitted

Heh, giant Knight smashing up bunnies,.. what's not to like :D.

Bit of a tip,.. set the Itch resoloution a bit bigger then your game resolution. So for me i make my games at 960 - 600, then in Itch, tell it to set screen size to 1000 - 660,.. this add the border around the outside, and gives us the ability to hit the full screen mode button (side note, don't tell itch to add another full screen button, just ignore that tick box)


Well done on creating this game in the jam window :). Always lots to do as a solo dev, so well done!

Developer

Cheers Peter! Very encouraging! Really appreciate you telling me about the resolution - I'm going to see if I can do the TriJam 3h one which happens weekly, so I'll start using it then.

Submitted

I didn't have any flickering but I did have an issue on my first go where I ran out of dungeon and bunnies. It was only a few rooms and I still had 50+ seconds left on the clock when I'd cleared it. Subsequent runs were better.

Developer

Cheers for your comment RyanH82! :) Glad subsequent runs were better - yeah I had this issue too - if I had more time I'd have fixed it (and lots of other things xD)

Submitted(+1)

This was a fun little game! The only thing I'd say is there was a visual glitch where the game kept flickering. All in all I still thought it was fun! Great job :D

Developer

Thanks happygiraffe, that's really nice of you! :)

Submitted(+1)

Those poor bunnies! Good job on the game. I liked the cute whimsical style which made the bunny killling all the more heartbreaking. Not sure if it appeared for you in testing but I had a strange visual bug that looked like z-fighting on all surfaces? Anyway congrats on the submission  馃槑

Developer

Haha thanks Onnox really nice of you to say! Haven't actually seen that bug so far...though seen plenty of other ones though!! :D

Submitted(+1)

Funny idea. The Bunny sound is a bit hard xD Great Work:)

Developer

Thanks Martin really appreciate your comment!! Yeah agree with the sound xD

Submitted

Good job with your submission! Seems like you had a good foray into 3D being your first time. I would suggest giving the player a bit more feedback to know if the rabbits are dead or not. I kept attack their ragdolls at times because I wasn't sure if they were still moving or not. Keep up the great work though, man!

Developer(+1)

Thank you - really nice to get a positive reply! Completely see about the feedback on if they're dead or not. Will have a go on yours when I'm on a PC.

Submitted

No problem! And thank you in advance!